This still doesn't answer the algorithms and is general blah blah. Nor the AI can fully decide if something landed or scratched a fighter, i.e. was it a hard and clean punch or not (which is way different when you are scoring a fight and are next to the ring seeing and hearing closely everything). AI doesn't understand effective aggression, ring generalship and defence. In case it starts doing it, those algorithms become even more important and can be manipulated to score improperly just as are some of the judges' or the referee's decisions now. At this stage, instant replay is a pretty good decision, but also improving the quality of judges and referees and their understanding of the rules. Not to mention the fact that if you have a corrupted referee or a judge, it is easier to blame and punish it - what do you do in case of a bad AI decision? The AI instance is one, while in the other case, it is harder and more obvious in case more than one judge is corrupt. So I am not against using any kind of technology - on the contrary. It is very important to decide which one and to what extent.
Comparing this to football or any game where you need to see where a ball landed or a player was is quite different to implementing it into fights. It's like saying apples are the same as pears because they are fruits anyway.
Comparing this to football or any game where you need to see where a ball landed or a player was is quite different to implementing it into fights. It's like saying apples are the same as pears because they are fruits anyway.
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