Anyone try the Fight Night Champion demo yet?

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  • AL_Camino
    Undisputed Champion
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    #41
    One more thing, did anyone else catch the way the announcer said Cottos home town, Caguas? He really butchered it, came out something like Caigoz lol, hope they fix that!

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    • Undefeated
      MasterMind
      Super Champion - 5,000-10,000 posts
      • Nov 2005
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      #42
      This game has a lot of bugs. The buttons are to sensitive. I don't even flick the damn stick and it throws an extra punch, or that the game remembers what I press but it is delayed. The bob and weave is off also. Sometimes it comes out again even when I don't want it too.
      WTF? I can't block to the body? One punch blocking... Meh.. I don't know man.. I see a major fail right now. I will not be getting this. FNR4 did it for me. I sold it. FNR3 is the best one. The commentary on this game is also recycled from FNR4. Sad.

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      • Afactor4
        Interim Champion
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        #43
        Originally posted by Rikanlynx86
        One more thing, did anyone else catch the way the announcer said Cottos home town, Caguas? He really butchered it, came out something like Caigoz lol, hope they fix that!
        If it was the color commentator (Teddy Atlas), then the fact that he totally butchered makes the game a lot more realistic if you ask me!

        Can't wait I just read through this entire threat while DLing it and i'm at 26%. Should be studying for a final, but **** it!

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        • RockyB
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          #44
          yeah its pretty good! had some problems adjusting from fight night round 4 but i will definately get this the first day. a little confusing with the block and the camera yes, but thats ok, just give me some time.

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          • Visceral
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            #45
            I like it, not sure how much yet but I think it's pretty good and the best one in the series yet.
            A couple of things did annoyed me though:
            No matter who I used the computer just wanted to get into slugfests with me when I was trying to box. I hope that part is AI adjustable.
            It's very lame you can't puch in the clinch.
            And the fighters faces look good, but their facial expressions are completely frozen.

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            • TheSlickster
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              • Apr 2010
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              #46
              From what I got out of the demo:

              Footwork has improved a bit but it still needs work and still feels a little bit stiff still. The faster the boxer is, the lighter it should feel

              Punches have real authority this time

              A person with a very good jab should be able to stop his opponent in his tracks but they still eat jabs as if they were nothing.

              Using a boxer's advantages and avoid disadvantages are really well done

              The likeness of the boxers are spot on

              The ring entrance is longer and better

              Announcer sounds too transparent

              Combinations are very well done.

              Auto blocking i don't got much of a problem with, but they should also include Round 4's blocking as another option. Both having their tradeoffs.

              Feels more fluid.

              Corner Game is much better to where you recover based on performance

              Clinching needs to restore stamina

              Stamina needs to be fixed...it should take longer to recover it.

              Fighters should only be able to punch at about 100 punches max if they have high stamina, less than that if they have low stamina.

              Ali's chin is too strong. He would def not eat that many of Tyson's hooks and uppercuts.

              Full Spectrum controls feels alot better but it seems a little too sensative and unresponsive at times.

              If both fighters hold for too long, the referee should analyze quickly and then break the two fighters. He seems to be just there for presentation purposes.

              When a fighter has a very very severe cut, they should have a cutscene where the referee pulls the fighter to get it looked at by the doctor and then the doctor can make a choice based on if its waaay too severe.


              Other than that, i preordered it and can't wait to play this game like mad on the 1st of March!

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              • REMOVED SHARK 97
                Banned
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                #47
                Meh, I'll download it when it comes out.

                Sounds like FNR4 v2; No punching in the clinch = not really any improvements.

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                • Pez
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                  #48
                  What I liked:

                  -punches are thrown faster
                  -punches feel solid when they land
                  -easy punch combinations
                  -individual boxer punch animations
                  -automatic corner recovery
                  -graphics

                  What I disliked:

                  -awkward camera angle
                  -awkward and stiff footwork (caused by the camera angle)

                  Overall I liked what I experienced. Just needs a few tweaks but I'm sure they'll fix it when it comes out and the settings are available.

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                  • the niggest
                    Banned
                    • Jan 2010
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                    #49
                    what fighters are playable in the demo?

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                    • bojangles1987
                      bo jungle
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                      • Jul 2009
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                      #50
                      Originally posted by Akucapri
                      Meh, I'll download it when it comes out.

                      Sounds like FNR4 v2; No punching in the clinch = not really any improvements.
                      It plays NOTHING like FNR4. They really changed the overall feel of the gameplay. They do need to add punching in the clinch though, wonder why they won't.

                      I'm coming around. At first it was such a slugfest for me, but I tried a couple fights focusing on boxing, and the game responded pretty well. It just takes getting used to.

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