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The Elder Scrolls V: Skyrim
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Bethesda Shows Skyrim DLC Ideas
At DICE 2012 today, Bethesda creative lead Todd Howard showed off some internal ideas for Skyrim DLC and future additions to the game.
During his keynote at the DICE 2012 games industry convention in Las Vegas, Bethesda's creative director Todd Howard showed a sizzle-reel containing various ideas his team have put forward for the future of the game.
The ideas had come from a company-wide creative session at the end of last year called Game Jam. Howard had asked his team to go away and create ideas that could be added to Skyrim. He stressed that they were all "experiments" and added that he has "no idea if they will be released as DLC," adding, "maybe. we don't know".
The ideas shown included:
Spears
Kill cams for magic
Water arrows
Giant mud crabs
Paralysis runes
Seasonal foliage
Speedy water currents
Dragon mounts
Dark dungeons
Adoption of children
Advanced home building
Epic new mounts
Fast travel portals
Kinect dragon shouts
Enhanced water visuals
Ice and fire arrows
Lycanthrope perk tree
Vampire imp minions
Goblins
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Originally posted by Ether View PostSo would anybody here be willing to spend $20 on a skyrim dlc that was the size of Shivering Isles?
I don't think the first DLC will be new landmass though I think it might just add to Skyrim itself kind of like knights of the nine with oblivion with maybe some added extras.
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