By judging rounds. In general, stripped down to it's absolute basics I'm looking for the dude whose landed clean punches had the greatest cumulative effect on the opponent in a given 3 minute stanza. There's nuance, of course, but that's it in a nutshell.
How do you judge a fight?
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1) Use ALL four scoring criteria with the emphasis- the bottom line criterion holding a little more weight- on the one about clean effective punches. This means defense and ring generalship and effective aggression are all equally weighted; the only criterion that trumps the other three is clean, effective punches.
2) 10 pt must with winner getting 10 and loser getting less, usually 9 if there is no knockdown. Even rounds are possible but should not be often scored that way. Knockdowns as ruled by the ref should be counted. Point deductions ruled by the ref should be counted. A judge cannot deduct a point or count a knockdown that is not first so ruled by the referee. However, a judge may score a 10-8 round without anyone being knocked down if the output was overly one-sided or damaging. Before awarding a 10-10 round, ask yourself if you would have preferred being one of the fighters more than the other that round as far as the work done and punches landed. If the answer is yes, award that fighter 10 points and the other 9.
3) Split each round into one minute segments. Apply 4 scoring criteria to each minute, and determine which fighter won the segment. The fighter who wins 2 of the 3 segments should ordinarily win that round unless the one segment won by the other fighter included a scored knockdown or was more dominant and active than the other two segments combined. In the case of two minute rounds, decide which fighter won their minute more decisively.
4) Avoid scoring blood, especially from cuts accidentally created. However, damage administered by punches can be part of the clean effective punching criterion.
5) Avoid going back and changing round scores unless a real error was made.
6) Be consistent.Last edited by koolkc107; 07-25-2020, 03:43 PM.Comment
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Point 3 there's a really useful tip, just having a time division helps keep you aware of how much each dude's done overall and less likely to be swayed by a strong start to a round or the strong finish that some fighters like to put in for the benefit of the judges.1) Use ALL four scoring criteria with the emphasis- the bottom line criterion holding a little more weight- on the one about clean effective punches. This means defense and ring generalship and effective aggression are all equally weighted; the only criterion that trumps the other three is clean, effective punches.
2) 10 pt must with winner getting 10 and loser getting less, usually 9 if there is no knockdown. Even rounds are possible but should not be often scored that way. Knockdowns as ruled by the ref should be counted. Point deductions ruled by the ref should be counted. A judge cannot deduct a point or count a knockdown that is not first so ruled by the referee. However, a judge may score a 10-8 round without anyone being knocked down if the output was overly one-sided or damaging. Before awarding a 10-10 round, ask yourself if you would have preferred being one of the fighters more than the other that round as far as the work done and punches landed. If the answer is yes, award that fighter 10 points and the other 9.
3) Split each round into one minute segments. Apply 4 scoring criteria to each minute, and determine which fighter won the segment. The fighter who wins 2 of the 3 segments should ordinarily win that round unless the one segment won by the other fighter included a scored knockdown or was more dominant and active than the other two segments combined. In the case of two minute rounds, decide which fighter won their minute more decisively.
4) Avoid scoring blood, especially from cuts accidentally created. However, damage administered by punches can be part of the clean effective punching criterion.
5) Avoid going back and changing round scores unless a real error was made.
6) Be consistent.
Point 6... absolutely essential.
Nice breakdown, man.Comment
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The scoring system needs to be changed imo. In legitimate sports nobody sits there saying I think the team in red is winning. There's a scoring system with a score board and everyone knows who is winning and losing.Comment
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Thank you!Point 3 there's a really useful tip, just having a time division helps keep you aware of how much each dude's done overall and less likely to be swayed by a strong start to a round or the strong finish that some fighters like to put in for the benefit of the judges.
Point 6... absolutely essential.
Nice breakdown, man.Comment
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Minute by minute and round by round
If fighter slips and falls down, it makes his opponent look goodComment
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For me, first and foremost is EFFECTIVE AGGRESSION (not throwing 100 punches and hope 5 land). Followed by RING GENERALSHIP (defense, countering, intangibles).
Scoring sections of the body - Front of face stopping at the ears and jaw, neck, ribs, stomach, chest
Non scoring sections - Behind the head*, below the belt*, forearms, shoulders
(unless the opponent moves himself into a position where a punch has no choice but to land there. This is more applicable to low blows)
Knockdown rds are 10-8
Minus from the 8 for every kd that follows
IMHO, a flash knockdown doesn't automatically win that rd. If a guy scores a flash knockdown within the 1st minute and gets outworked the rest of the rd, it's even.Comment
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Noting the wise decision to bolden ‘IMHO’For me, first and foremost is EFFECTIVE AGGRESSION (not throwing 100 punches and hope 5 land). Followed by RING GENERALSHIP (defense, countering, intangibles).
Scoring sections of the body - Front of face stopping at the ears and jaw, neck, ribs, stomach, chest
Non scoring sections - Behind the head*, below the belt*, forearms, shoulders
(unless the opponent moves himself into a position where a punch has no choice but to land there. This is more applicable to low blows)
Knockdown rds are 10-8
Minus from the 8 for every kd that follows
IMHO, a flash knockdown doesn't automatically win that rd. If a guy scores a flash knockdown within the 1st minute and gets outworked the rest of the rd, it's even.
The thing is, a knockdown is a knockdown. It’s ok having an opinion, but there’s not much of a debate with this one. If you touch the canvas and are counted, but your opponent doesn’t, you’ve lost the round. Doesn’t really matter if you we’re winning the round, as flooring your opponent outranks anything else
The only circumstance where a knockdown is scored, but the round is scored even (without deductions) is where the knocked down fighter proceeds to batter the opponent (where he would have been scored 10/8). Then the round would be scored 9/9. I’ve never seen this happen thoughComment
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The guy only lands 1 punch, resulting in a flash knockdown. Dude brushes himself off and proceeds to clobber the guy....still 10-8 ?Noting the wise decision to bolden ‘IMHO’
The thing is, a knockdown is a knockdown. It’s ok having an opinion, but there’s not much of a debate with this one. If you touch the canvas and are counted, but your opponent doesn’t, you’ve lost the round. Doesn’t really matter if you we’re winning the round, as flooring your opponent outranks anything else
The only circumstance where a knockdown is scored, but the round is scored even (without deductions) is where the knocked down fighter proceeds to batter the opponent (where he would have been scored 10/8). Then the round would be scored 9/9. I’ve never seen this happen thoughComment
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