You think counterpunching should fall under timing? Or is counterpunching a skill in itself? Think about it, what do you do during a counter punch? You "Wait" until your opponent punches, to throw your own punch, if you're a "second too late", your counter will be unsuccessful.
So I think timing=counterpunching, but I can see how counter punching would be considered a skill on it's own.
So I think timing=counterpunching, but I can see how counter punching would be considered a skill on it's own.
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