Fight Night Controls Vid [Bradley Arreola footage]

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  • starjammer
    Sheriff
    Super Champion - 5,000-10,000 posts
    • Aug 2006
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    #51
    Originally posted by King Koopa
    None, and I mean absolutely NONE of this matters if they can't get the fighters' likeness to be more accurate

    I should not be able to sim Arturo Gatti vs Pernell Whitaker at ANY SETTING and see Gatti win EVERY SINGLE TIME

    Just because you pour syrup on shyt, don't make it pancakes
    Well I can guarantee you that won't happen this year.

    Cause Gatti isn't in the game.

    But seriously, you're right, and I hope it's not such an issue this year.

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    • Danny Gunz
      Smokin'
      Unified Champion - 10,00-20,000 posts
      • Jul 2007
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      #52
      Originally posted by starjammer
      Nah he was never going to be in it. They always try, but you know what Floyd's ego is like.
      He probably demanded he can only be used once a year in the game and he is not allowed to lose.

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      • AssasinKing
        UNITED
        Super Champion - 5,000-10,000 posts
        • Mar 2009
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        #53
        So basically they are making the punching buttons easier for the **** people to hav a chance....lol

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        • Pacdbest
          Undisputed Champion
          Platinum Champion - 1,000-5,000 posts
          • Oct 2008
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          #54

          Daym!! I just bought FNr4 for xbox at best buy for my kids yesterday! I paid a staggering $9.99,,, Now it's obselete!! hehehe

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          • TintaBoricua
            Waiting on MvC4...
            Platinum Champion - 1,000-5,000 posts
            • Oct 2007
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            #55
            I just had a nerdgasm watchin' that.

            New animations,
            Gameplay looks a lot faster.
            Punches feel like they actually hit and do damage (Monzon taking punches to the body looked realistic!).
            Custom entrances to mimic boxers' personalities
            Custom punches to make boxers look like it's their fighting style. (Jones' straight right is not like Taylor's or Cotto's, etc.)
            The punching systems looks MUCH DEEPER this time around. I'm worried that it could cause a few problems. The difference between throwing a straight right and overhand is minor when it comes to positioning. But looks interesting...

            I AM AMPED!!!

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