I’m working on an iOS app that I think the community here might be interested in.
At it’s core is a strike-by-strike scoring interface that lets users quickly asign a value to moments in a fight via clockwise and counterclockwise gestures.
The problem i’m trying to solve is that scoring is subjective, but there’s no tool out there that can quantify somebody’s interpretation of the action in a fight. Existing scorecard apps make it easy to asign a winner each round, but none visualize how close or wide you felt it was.
With round-by-round graphs, and lists with timestamped strike data that could be referenced and comapred, we could elevate the standard of conversation around scoring.
Saturday’s main event was a good example of why this approach could be valuable. I noticed that most of the debate between the Bivol and Beterbiev camps came to the same conclusion: ‘it depends what you like’.
Right now development is moving at a slow, but steady pace, with the backbone of the app finalized, but lots of work to do around UI, UX and data handling.
I am planning on hosting a series of closed beta tests, to a small group of fans. So if this sounds at all interesting, and you would like to be involved, shoot me a DM.
Likewise if this idea seems flawed, with no real use case, tell me why you think that. I’ve used the Alpha version to score a bunch of contentious fights, and felt that it really helped clarify my own interpretation of what was happening. So I’d like to try and change your mind.
At it’s core is a strike-by-strike scoring interface that lets users quickly asign a value to moments in a fight via clockwise and counterclockwise gestures.
The problem i’m trying to solve is that scoring is subjective, but there’s no tool out there that can quantify somebody’s interpretation of the action in a fight. Existing scorecard apps make it easy to asign a winner each round, but none visualize how close or wide you felt it was.
With round-by-round graphs, and lists with timestamped strike data that could be referenced and comapred, we could elevate the standard of conversation around scoring.
Saturday’s main event was a good example of why this approach could be valuable. I noticed that most of the debate between the Bivol and Beterbiev camps came to the same conclusion: ‘it depends what you like’.
Right now development is moving at a slow, but steady pace, with the backbone of the app finalized, but lots of work to do around UI, UX and data handling.
I am planning on hosting a series of closed beta tests, to a small group of fans. So if this sounds at all interesting, and you would like to be involved, shoot me a DM.
Likewise if this idea seems flawed, with no real use case, tell me why you think that. I’ve used the Alpha version to score a bunch of contentious fights, and felt that it really helped clarify my own interpretation of what was happening. So I’d like to try and change your mind.
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