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Fight Night Round 4 PRESS CONFERENCE (answers all questions about control configs)

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  • #31
    ^ 100% Truth.

    When I am flicking off combinations it's not always one punch after another after another after another. I'll let off two punches, see where they blocked or how they reacted, pick my next two, lean left and right, get them wondering what is coming next, go back to the jab, hard right hook to the body, take a step back, it's a thing of beauty.

    Button users don't do that ****.

    They just try to get off the longest combination they can and run away.

    Suckers.

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    • #32
      forget the tcp debacle. it really is fine once u get used to it. my biggest problems at first were being able to land to the head cus my shots always ended up going to the body. so many great counter opportunities ended up hitting my opponent's gut rather than his chin. this was remedied in time, though.

      what is up with all the people complaining about button smasher in previous fight night titles anyway? i loved the button smashers, they were the easiest once to beat within the first 3 rounds (not that i used the joystick to do it, i was indeed setup with face buttons).

      my biggest gripes as far as the demo is concerned...

      ineffectiveness of footspeed/footwork

      the fact that the straight right hand is STILL not set up as a power punch

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      • #33
        Originally posted by 2nd Round KO View Post
        It requires a hell of a lot more skill to use the sticks then the buttons. It's much more satifsying to destroy people for 12 straight rounds with sticks. When you use buttons you fall into predictable rhythms and combinations. With the TPC you can really mix it up and get creative. The buttons are lame. End of story.
        "When you use buttons you fall into predictable rhythms and combinations."

        Then how could you lose? You're contradicting yourself.

        Originally posted by 2nd Round KO View Post
        I'm pretty sure if you aren't one of those l-hook r-hook l-hook r-hook mashers I could destroy you in one round.
        I seriously doubt it.

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        • #34
          Exactly, I don't understand why people are getting mad just because someone does not like the fact that buttons config. is taken out of this game. Fact is, some people just prefer using buttons like myself, but by no means am I a "button masher" I just feel I can put more realstic combinations together using the button config.

          This TPC requires more "skills" is total bull**** it's just your preference doesn't mean other people suck some players just prefer button over TPC. You so called "skilled" users sounds like a bunch of cry baby asses moaning about how you get your ass kicked by button users repeatedly.

          The button makes me feel like I have more of a total punch control for the simple fact that I know exactly what button will do what, but TPC on the other hand I will occasionally make mistake. For instance, If I were to double jab then straight right follow by Hook to the body then hook to the head I feel more comfortable with with the buttons. TPC on the other hand isn't as easy especially if you are trying to put specific combos together and I'm all about combos man.

          LMFAO someone actually complained about button users being able to put together longer combination together then "run", well ****tard its call boxing and sound like you were getting schooled LOL.

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          • #35
            Now then, What I have to say about this game is while the game engine is nice and very fluid, but I do have a simple question....why the **** does it feel like Sugar Ray Lenard from FNR3 just hoped over to FNR4 and into PAC and HATTONS body. If you move around while throwing punches You'll know/feel exactly what I mean.

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