if you've played the fnr4 demo, plz answer me this,.......

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  • skullduggery
    Shut em DOWN
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    #21
    Originally posted by Mrpedigree
    But how would you know if you haven't even played the full game yet?

    Assumption is the mother of all fcuk ups
    i can base this on my fnr3 skills..... i know how i like to play, and the analog isnt for me. im sure there are many who agree

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    • Undefeated
      MasterMind
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      #22
      Originally posted by mr.raines21
      i can base this on my fnr3 skills..... i know how i like to play, and the analog isnt for me. im sure there are many who agree
      Fight Night 3 required no skill.

      People online would use Taylor, Jones, Ali, Goliath. Judge jab and sinster cross.

      You can't compare 4 to 3 IMO.. Part 4 has no parry system, so that alone changes the whole thing.

      Its a whole new system.

      Like another poster said.. If you haven't played the game completely, yet alone the DAMN DEMO! Stop assuming that other people suck.

      I bet you I would beat your ass in FNR3, and I haven't played in a long time.

      Like I said.. If you don't have a PS3 with FNR3, then don't reply to my challenge.

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      • them_apples
        Lord
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        #23
        Originally posted by mr.raines21
        if there isnt a way to punch using b,y,a,& x, that game automatically sucks!
        button mashing sucks and takes no skills

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        • CiganoBoxer
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          #24
          You know we all will buy the Dam game when it comes out ....so why all the bitching over the controls ??
          They say a change is better than a holiday

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          • fightingwords89
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            #25
            get over it the more u play the more ull see your self getting used to the controls until it just becomes the norm....button mashers in fnr3 were annoyin cuz they wud just go haywire and throw punches out of control i didnt mind them cuz i cud beat em newayz but when u face a masher with a high skill level u just know there quick cuz there usin buttons and here i am throwin combos with the sticks....tpc is a great system havent played the demo but glad to hear that the tpc has gotten even better!!!
            Any Haymakers???

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            • Abstraction
              Observer
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              #26
              i don't understand. How are any of Buttons or Analogue realistic? Their both using a gamepad on a video game !!

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              • fightingwords89
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                #27
                Originally posted by minion
                i don't understand. How are any of Buttons or Analogue realistic? Their both using a gamepad on a video game !!
                Well obviously einstien...when is hitting or throwing realistic in a baseball video game , or shooting a basketball in a Basketball game, or skating in a hockey game...if you havent played it then it obviously makes no sense but if you do you know the difference in speed... analog being closer to actual cuz you actually have to go through a motion...wheres your imagination...were obviously not really fighting and throwing acutal punches so y would u ask that?

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                • Undefeated
                  MasterMind
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                  #28
                  Originally posted by fightingwords89
                  get over it the more u play the more ull see your self getting used to the controls until it just becomes the norm....button mashers in fnr3 were annoyin cuz they wud just go haywire and throw punches out of control i didnt mind them cuz i cud beat em newayz but when u face a masher with a high skill level u just know there quick cuz there usin buttons and here i am throwin combos with the sticks....tpc is a great system havent played the demo but glad to hear that the tpc has gotten even better!!!
                  Any Haymakers???
                  Yes...

                  The Haymakers are still there. No parry system though. There is a blocking meter, that if you land atleast 4 haymakers consecutively.. Your blocking meter will deplete and punches will go through your guard. I like the idea they came up with. This game is going to be REAL good. No joke man. I love the new counter system and TPC.. If feels good when I play it. More competitive, and none of that fake parry ****.

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                  • fightingwords89
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                    #29
                    Originally posted by Undefeated
                    Yes...

                    The Haymakers are still there. No parry system though. There is a blocking meter, that if you land atleast 4 haymakers consecutively.. Your blocking meter will deplete and punches will go through your guard. I like the idea they came up with. This game is going to be REAL good. No joke man. I love the new counter system and TPC.. If feels good when I play it. More competitive, and none of that fake parry ****.
                    Thanks everything sounds awsome....hopefully i can get that demo tommorow im anxious lol havent been like that bout a game in a while!

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                    • - JCHING -
                      Undisputed Champion
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                      #30
                      The total punch control system is what makes Fight Night games so good. I don't see the point in using the buttons when the analogs work better and allow for better technique. But having said that, I don't see the point in removing the option to use the buttons either..

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