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  • eBoxingPromoter is now live!

    www.eboxingpromoter.com

    We are now live!

    eBoxingPromoter is a web-based boxing simulation game that allows you to take control as a Promoter in the world of Professional Boxing.

    Build up a promotional stable by signing fighters from a fully-simulated amateur scene with tens of thousands of fighters, or pick up seasoned professionals.

    Send scouts to see if they can unearth the next superstar from over 80 countries.

    Guide your fighters from regional titles to P4P greatness - the eBoxingPromoter world has world titles, interalphabetty titles, continental, national, regional titles and more!

    Secure sponsorship and tv deals...get your promotional name out there and gain a reputation. Try to earn big from PPV!

    Compete against or collaborate with other players!


    Mods/admin...let me know if I can add boxingscene as a "friendly" site on the homepage.

  • #2
    For those of you who don't know,

    rooq is the developer/creator of Rooq's Boxing Promoter, a boxing promotion sim game. You can read more about it here.

    http://www.boxingscene.com/forums/sh...d.php?t=662852

    Many of us posters are big fans of his work and support him if possible.

    I will be checking out eBoxingPromoter and I recommend you all do as well!!

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    • #3

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      • #4
        Cool. I'll check it out

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        • #5

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          • #6
            Thanks for bumping this. I was trying to remember the name of site. Imma check it out soon

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            • #7
              I remember playin rooq, this seems to have some update although the model is still heavily geared towards paying to do well rather than skill/tactics.

              Also, why is the game starting date 2008?

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              • #8
                This needs a 2017 bump.

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                • #9
                  Originally posted by soul_survivor View Post
                  I remember playin rooq, this seems to have some update although the model is still heavily geared towards paying to do well rather than skill/tactics.

                  Also, why is the game starting date 2008?
                  really?...two of the top promoters in Rooq's paid 0 and 5 respectively, whereas some players who did spend quite a lot weren't even in the top 200!

                  paying money does not win fights or help you choose which fighter is going to turn out good or help you work out how to stage a sell out show whilst still turning out a profit.

                  admitedly, paying money does give you a better changce of signing the the highest class fighters available (and still not always the case as the fighter now looks at how well you are managing your other fighters before deciding whether to join), but that does not translate to being successful in the rankings unless you know how to manage the fighters successfully.


                  its starting in 2008 as there is an entire amateur world being simulated at the same time and it was taking too long to bring the date up to 2016/17. rather than delay releasing by a month I let it go as I had set a Christmas deadline for myself

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                  • #10
                    Originally posted by rooq View Post
                    really?...two of the top promoters in Rooq's paid 0 and 5 respectively, whereas some players who did spend quite a lot weren't even in the top 200!

                    paying money does not win fights or help you choose which fighter is going to turn out good or help you work out how to stage a sell out show whilst still turning out a profit.

                    admitedly, paying money does give you a better changce of signing the the highest class fighters available (and still not always the case as the fighter now looks at how well you are managing your other fighters before deciding whether to join), but that does not translate to being successful in the rankings unless you know how to manage the fighters successfully.


                    its starting in 2008 as there is an entire amateur world being simulated at the same time and it was taking too long to bring the date up to 2016/17. rather than delay releasing by a month I let it go as I had set a Christmas deadline for myself
                    I'd like to see the proof

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