At firrst the game felt really stiff when it came to hitting the opponent (only 5 places to hit him)
But when you get to higher levels of gameplay, it seems like distance and reach affects not only how you hit your opponent, but WHERE you hit him.
I mean you can either hit his cheek or his eye depending on where you are, and the difference between those two are huge.
This game is starting to get more and more fun.
But when you get to higher levels of gameplay, it seems like distance and reach affects not only how you hit your opponent, but WHERE you hit him.
I mean you can either hit his cheek or his eye depending on where you are, and the difference between those two are huge.
This game is starting to get more and more fun.
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