Originally posted by bcanada321
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Fight Night Round 4 Demo (Download - No Code)
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I'll send to one at a time as long as nobody screws it up. I've begun that process. Also, if anyone shares it, it will be disabled as well.
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Originally posted by vaborikua View Postthat ufc game is actually better than fight night
I heard the career mode on the UFC game is pretty whack and online is weak too, and same with creating your own fighter. We do not know how well those sections of the game are in FN4 and imo, those are pretty important factors when judging a game. Not too mention we've only played the demo which was an early build of the game, with TWO fighters to choose from, and ultimately an unfinished product.
PERSONALLY, I've played both demo's. UFC I thought graphic wise looked more realistic, however the gameplay and game physics FN4 I thought was much better. UFC is pretty mechanical and not very realistic. The ground game is advanced, which is nice, but the striking game is very mechanical and limited (no upper body movement for example) and the physics of the game fall very short of past fighting games (lots of glancing or completely missing KO's, etc.).Last edited by ИATAS; 05-20-2009, 12:25 PM.
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Originally posted by ИATAS206 View Posthow can you tell since only the demo has been released of FN4?
I heard the career mode on the UFC game is pretty whack and online is weak too, and same with creating your own fighter. We do not know how well those sections of the game are in FN4 and imo, those are pretty important factors when judging a game. Not too mention we've only played the demo which was an early build of the game, with TWO fighters to choose from, and ultimately an unfinished product.
PERSONALLY, I've played both demo's. UFC I thought graphic wise looked more realistic, however the gameplay and game physics FN4 I thought was much better. UFC is pretty mechanical and not very realistic. The ground game is advanced, which is nice, but the striking game is very mechanical and limited (no upper body movement for example) and the physics of the game fall very short of past fighting games (lots of glancing or completely missing KO's, etc.).
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