Originally posted by JeffHornSmiles
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Fight Night Champion Roster Update (PS3 ONLY)
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So far this is what Im leaning towards going the direction in of player ratings. What do you think about the following:
Bantamweight
- Roman Gonzales - 83
- Naoya Inoue - 86
- Sor Rungvisia - 85
- Juan Estrada - 85
- Carlos Cuadras - 83
- Brian Viloria - 81
- Guillermo Rigondeux - 89
Featherweight
- Xu Can - 82
- Lee Selby - 83
- Carl Frampton - 85
- Leo Santa Cruz - 87
- Scott Quigg - 83
- Gary Russell Jr - 88
- Abner Mares - 86
- Genesis Servania - 82
- Oscar Valdez - 83
Lightweight
- Masayuki Ito - 81
- Richard Commey-79
- Ray Beltran - 78
- Anthony Crolla - 80
- Orlando Salido - 82
- Nicholas Walters - 82
- Vasyl Lomanchenko - 90
- Teofimo Lopez - 87
- Jorge Linares - 86
- Joseph Diaz - 83
- Gervonta Davis - 88
- Francisco Vargas - 83
- Robert Easter Jr - 81
Welterweight
- Shawn Porter - 87
- Adrien Broner - 83
- Andre Berto - 80
- Marcos Maidana - 85
- Lucas Matthysse - 82
- Jose Ramirez - 82
- Mikey Garcia - 86
- Ruslan Provodnikov - 80
- Keith Thurman - 88
- Errol Spence Jr - 89
- Viktor Postol - 84
- Amir Khan - 81
- Danny Garcia - 87
- Terence Crawford - 89
- Josh Taylor - 84
- Floyd Mayweather Jr - 94 (EA Rated Manny Pacquiao 93)
- Juan Manuel Marquez - 90 (Imo one of the greatest Mexican fighter of all time)
Middleweight
- Canelo Álvarez - 89
- Gennady Golovkin - 88
- Billy Joe Saunders - 87
- David Lemeuix - 79
- Jarret Hurd - 82
- Tony Harrison - 82
- Liam Smith - 78
- Jermall Charlo - 84
- Jermell Charlo - 83
- Chris Eubank Jr - 82
- Jaime Munguia - 81
- Sergiy Dervyanchenko - 83
- Kell Brook - 85
Light heavyweight
- Callum Smith - 87
- Andre Ward - 90
- Sergey Kovalev - 89
- James Degale - 83
- George Groves - 82
- Julio Cesar Chavez Jr - 79
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Originally posted by Boxing101_ View PostSo far this is what Im leaning towards going the direction in of player ratings. What do you think about the following:
Bantamweight
- Roman Gonzales - 83
- Naoya Inoue - 86
- Sor Rungvisia - 85
- Juan Estrada - 85
- Carlos Cuadras - 83
- Brian Viloria - 81
- Guillermo Rigondeux - 89
Featherweight
- Xu Can - 82
- Lee Selby - 83
- Carl Frampton - 85
- Leo Santa Cruz - 87
- Scott Quigg - 83
- Gary Russell Jr - 88
- Abner Mares - 86
- Genesis Servania - 82
- Oscar Valdez - 83
Lightweight
- Masayuki Ito - 81
- Richard Commey-79
- Ray Beltran - 78
- Anthony Crolla - 80
- Orlando Salido - 82
- Nicholas Walters - 82
- Vasyl Lomanchenko - 90
- Teofimo Lopez - 87
- Jorge Linares - 86
- Joseph Diaz - 83
- Gervonta Davis - 88
- Francisco Vargas - 83
- Robert Easter Jr - 81
Welterweight
- Shawn Porter - 87
- Adrien Broner - 83
- Andre Berto - 80
- Marcos Maidana - 85
- Lucas Matthysse - 82
- Jose Ramirez - 82
- Mikey Garcia - 86
- Ruslan Provodnikov - 80
- Keith Thurman - 88
- Errol Spence Jr - 89
- Viktor Postol - 84
- Amir Khan - 81
- Danny Garcia - 87
- Terence Crawford - 89
- Josh Taylor - 84
- Floyd Mayweather Jr - 94 (EA Rated Manny Pacquiao 93)
- Juan Manuel Marquez - 90 (Imo one of the greatest Mexican fighter of all time)
Middleweight
- Canelo Álvarez - 89
- Gennady Golovkin - 88
- Billy Joe Saunders - 87
- David Lemeuix - 79
- Jarret Hurd - 82
- Tony Harrison - 82
- Liam Smith - 78
- Jermall Charlo - 84
- Jermell Charlo - 83
- Chris Eubank Jr - 82
- Jaime Munguia - 81
- Sergiy Dervyanchenko - 83
- Kell Brook - 85
Light heavyweight
- Callum Smith - 87
- Andre Ward - 90
- Sergey Kovalev - 89
- James Degale - 83
- George Groves - 82
- Julio Cesar Chavez Jr - 79
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Originally posted by Boxing101_ View PostHey Boxing Community, Step into the ring as some of the greatest boxers to ever don the gloves – including Floyd Mayweather Jr and Juan Manuel Marquez– as you discover the undisputed champion of boxing games in Fight Night. Whether you choose to play as one of today’s best or a boxing legend, you’ll fight in one of the most exciting boxer line-ups of all-time including:
Bantamweight
- Roman Gonzales
- Naoya Inoue
- Sor Rungvisai
- Juan Estrada
- Carlos Cuadras
- Brian Viloria
- Guillermo Rigondeaux
Featherweight
- Xu Can
- Lee Selby
- Carl Frampton
- Leo Santa Cruz
- Scott Quigg
- Gary Russell Jr
- Abner Mares
- Genesis Servania
- Oscar Valdez
Lightweight
- Masayuki Ito
- Richard Commey
- Ray Beltran
- Anthony Crolla
- Orlando Salido
- Nicholas Walters
- Vasyl Lomachenko
- Teofimo Lopez
- Jorge Linares
- Joseph Diaz
- Gervonta Davis
- Francisco Vargas
- Robert Easter Jr
Welterweight
- Shawn Porter
- Jose Zepeda
- Adrien Broner
- Andre Berto
- Marcos Maidana
- Lucas Matthysse
- Jose Ramirez
- Mikey Garcia
- Ruslan Provodnikov
- Keith Thurman
- Felix Trinidad
- Lamont Peterson
- Errol Spence Jr
- Viktor Postol
- Jesse Vargas
- Sergey Lipinets
- Amir Khan
- Danny Garcia
- Omar Figueroa
- Terence Crawford
- Adrian Granados
- Josh Taylor
- Floyd Mayweather Jr
- Juan Manuel Marquez
Middleweight
- Canelo Álvarez
- Gennady Golovkin
- Billy Joe Saunders
- David Lemeuix
- Jarret Hurd
- Tony Harrison
- Julian Jackson
- Liam Smith
- Jermall Charlo
- Jermell Charlo
- Brian Castano
- Chris Eubank Jr
- Jaime Munguia
- Sergiy Dervyanchenko
- Kell Brook
Light heavyweight
- Callus Smith
- Andre Ward
- Sergey Kovalev
- James Degale
- George Groves
- Julio Cesar Chavez Jr
Last but not least, I need the boxing Community help to ensure I get all player ratings correct. My Question to the Boxing Community is How would you rate the following boxers from Lvl 80-96 with Floyd Mayweather Jr having the highest overall in the game with a (96) player rating.
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Have you guys ever tried customizing the Boxer AI? It has to be edited for each boxer on an individual basis but the results can be pretty good in terms of making the AI more competitive and fun to play against.
For example I always put the counter/aggressive slider down to 0% which makes the AI harder and also reduces their unrealistic punch rate. And they throw too many power punches because the later patches increased stamina loss, so I edit power punch % down to about 20%.
To take gameplay tweaking even further the whole "skills" section of boxer attributes can be appropriated purely to be used for game balancing and adjustments. Some individual boxer customization is lost as a result but you can have very powerful control over gameplay in return. Jabs and straights seem too powerful compared to hooks for instance so that can be changed. Or blocking can be made less powerful compared to sway/rolling. The possibilities are endless.
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Originally posted by jglvz256 View PostHave you guys ever tried customizing the Boxer AI? It has to be edited for each boxer on an individual basis but the results can be pretty good in terms of making the AI more competitive and fun to play against.
For example I always put the counter/aggressive slider down to 0% which makes the AI harder and also reduces their unrealistic punch rate. And they throw too many power punches because the later patches increased stamina loss, so I edit power punch % down to about 20%.
To take gameplay tweaking even further the whole "skills" section of boxer attributes can be appropriated purely to be used for game balancing and adjustments. Some individual boxer customization is lost as a result but you can have very powerful control over gameplay in return. Jabs and straights seem too powerful compared to hooks for instance so that can be changed. Or blocking can be made less powerful compared to sway/rolling. The possibilities are endless.
The following is the gameplay settings I play on for the best simulation experience and for the most realist compubox numbers.
Difficulty- Greatest of All Time
Number of Rounds - 12
Round Length - 2min (Not 3min because EA did not do the best job with the Stamina and Conditioning feature. You have some fighter who throw over 1000 punches per fight, and if you individually change the boxer punch tendicies CPU to actually throw over 1000 punches their stamina will be completely drained by 5th round in this game, which is the reason for 2min rounds.
Saved by the Bell - Last round Only
Three knockdown Rule - NO
Referee Foul Awareness - 0-2
Referee Damage Awareness - 10
Boxer Power - 7
Boxer Speed - 5
Boxer Physical Damage - 10
Boxer Toughness - 8
Boxer Accuracy - 9-10
Boxer Stamina - 6
Counter Punch Window - 0
CPU Offensive awareness - 9
CPU Defense awareness = 10
CPU Punch Output - 0
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Originally posted by Boxing101_ View PostI havent hard that one yet, only thing I heard was Eddie Hearn speaking about the possibilities of a new Boxing Game.
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