* the game features at least a dozen venues from around the world. They are more built than previous titles. This includes more activity around the apron during a fight.
* Fighters comfirmed so far Tyson, ali, Lennox Lewis, sugar Ray, Winky Wright, Sergio Mora and Emanuel Augustus (plz Miguel Cotto, Juan Manuel Lopez)
*The strenght of a punch is no longer how far back you pull the analog atick, but how cleanly you make contact.
*if your in close to your opponent and dont get full arm extension, the power behind your punches are weakened.
*Boxers now have more hit zones in their faces, and different punches will have different effects depending on where they land.
*Blocking now has a meter, this meter decays over time, your overall risk increases as the meter decreases.Punches can break threw your guard and your arms can be knocked out the way (like Pacman did to De La Hoya) much easier as your opponent works your defense.(shows picture of Ali breaking threw Tysons upper block inbetween gloves with an extended left uppercut)
* Due to physics system reduces the power of punches when a boxers arms arent fully extended (picture shows Tyson smoothering Ali on the inside)
* Fight Nights new physics system is better suited to providing more realistic outcomes during the moment to moment flow of two boxers constantly trading punches
*Taking cuts to the face ( I won many fights on cuts) is not about your health meter, the strenght of the punch and how directly it lands on your face are more important
*When Tyson is throwing a punch at your head, dont try and slap it out of air (reffering to R3's parrying system)
*40 lincensed boxers, introduces more height and body (like Tyson being small for good inside, and taller Ali being better on outside). Thus, long armed fighters perform better if they stick and move, while shorter boxers like Tyson want to pummel you from close range, negating the advantage of the opponents longer arms.
*SUMMER RELEASE
blah blah blah it goes on about career mode but I dont really care about that part, what I wanna do is have a Mexican war with somebody online
* Fighters comfirmed so far Tyson, ali, Lennox Lewis, sugar Ray, Winky Wright, Sergio Mora and Emanuel Augustus (plz Miguel Cotto, Juan Manuel Lopez)
*The strenght of a punch is no longer how far back you pull the analog atick, but how cleanly you make contact.
*if your in close to your opponent and dont get full arm extension, the power behind your punches are weakened.
*Boxers now have more hit zones in their faces, and different punches will have different effects depending on where they land.
*Blocking now has a meter, this meter decays over time, your overall risk increases as the meter decreases.Punches can break threw your guard and your arms can be knocked out the way (like Pacman did to De La Hoya) much easier as your opponent works your defense.(shows picture of Ali breaking threw Tysons upper block inbetween gloves with an extended left uppercut)
* Due to physics system reduces the power of punches when a boxers arms arent fully extended (picture shows Tyson smoothering Ali on the inside)
* Fight Nights new physics system is better suited to providing more realistic outcomes during the moment to moment flow of two boxers constantly trading punches
*Taking cuts to the face ( I won many fights on cuts) is not about your health meter, the strenght of the punch and how directly it lands on your face are more important
*When Tyson is throwing a punch at your head, dont try and slap it out of air (reffering to R3's parrying system)
*40 lincensed boxers, introduces more height and body (like Tyson being small for good inside, and taller Ali being better on outside). Thus, long armed fighters perform better if they stick and move, while shorter boxers like Tyson want to pummel you from close range, negating the advantage of the opponents longer arms.
*SUMMER RELEASE
blah blah blah it goes on about career mode but I dont really care about that part, what I wanna do is have a Mexican war with somebody online

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