Microsoft is (rightfully) taking a lot of **** for this, but DRM has been the subject of debate within the gaming community for years now. Video game developers and publishers alike both embrace the technology as a means of cutting losses and ensuring profit. Everytime a game is sold privately or via chain retailer like Gamestop, the developers and publishers of that game don't see a cent of the resale money.
The next generation of console video games may not embrace the DRM standard, but it's only a matter of time before publishers and developers alike demand it or work exclusively with companies like Microsoft who support it.
BTW, this isn't some f*ggy XB1 fanboy thread - You'd be hard pressed to find someone more anti-DRM than myself. I'm just stating the obvious here. The future of gaming doesn't look very bright from where I'm sitting.
The next generation of console video games may not embrace the DRM standard, but it's only a matter of time before publishers and developers alike demand it or work exclusively with companies like Microsoft who support it.
BTW, this isn't some f*ggy XB1 fanboy thread - You'd be hard pressed to find someone more anti-DRM than myself. I'm just stating the obvious here. The future of gaming doesn't look very bright from where I'm sitting.
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