Join Date: May 2006
Quoted: 0 Post(s)
Rep Power: 11
Total Points: 17,900.55
Argh! These screenshots were leaked to the internet from an early game build. They are NOT the finished product and they are a mix of Wii and 360 screens.
But you know what? **** fight night and anyone who like that crap. I am not impressed with fight nights shiny, sweaty graphics, and face-ripple animations.
Give me a true sim style boxing game that looks only half as "good" as fight night round 3 and I thrilled.
I am tired of seeing fighters glide their way across the ring with no sense of inertia, the complete lack of true bodypunching, the utterly rediculous, never-ending stamina, the gimmic super-punches that give even the Chris Bryd's of the world k.o. power, the lack of actual damage determined by physics, timing, and and angles, the lean-glitch, seeing Ali do the Micheal Jackson dance on the way to the ring, the grave digger taunts, the retarded AI, the plus 20 gloves of stamina, the plus 15 shorts of courage, the commercials for Dodge and Burger King, Big E and Goliath, the 4 second parries, the measily 5 rings they gave us, Burger King as a choice for trainer, The weak roster of only 27 fighters with just six weight divisions, having my heavyweight being forced down to both light heavyweight and middleweight...
Okay, anyone else had enough or should I keep going? Please people, let's not be foolish and prop up fight night for it's shiny graphics, and then bash or not give support to Prizefighter for that reason.
Let us judge the graphics based on the final product rather than an early build, but more importantly, if the game play is truly sim we need to support this game as part of the boxing community. We need to send the message that 2k (or any other company) will not just waste time and lose money for trying to give a sports gamers an accurate depiction of real boxing!