View Full Version : Grand Theft Auto V (Official Thread)


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Ether
11-25-2010, 03:19 AM
http://media.ign.com/ign/image/item/694/6948306/GTA_V_Top.jpg


<iframe width="560" height="315" src="http://www.youtube.com/embed/QkkoHAzjnUs" frameborder="0" allowfullscreen></iframe>

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GTA V unlikely until 2012

Janco Partners' Mike Hickey bullish on Take-Two, believes next installment in series could sell 16 million copies, generate $750 million.


Take-Two recently announced it was shifting its fiscal year to end on March 31 in order to better put it in line with other major game publishers. Today, Janco Partners analyst Mike Hickey issued an analyst note, which laid out some predictions for the New York-based publisher. Namely, that it will remain profitable even if the next Grand Theft Auto doesn't come out during its next fiscal year.

Don't expect the next GTA until 2012***8230;at the earliest.

Hickey believes that Take-Two's 2011 fiscal year, which runs from April 1, 2011, until March 31, 2012, will feature two major game highlights: Max Payne 3 and L.A. Noire. He thinks those two games will lead a software lineup--which may also include the long-delayed Duke Nukem Forever--that can make the company profitable in a year without a GTA or a Red Dead game.

When GTA V does come out, "likely" in Take-Two's fiscal 2012 (April 2012-March 2013), Hickey believes it will be yet another blockbuster, selling upward of 16 million copies and generating over $750 million by itself. He predicts that year will also see the release of BioShock Infinite, which he estimates will sell over 4 million copies and $182 million in sales.

One major reason for the high sales expectations is the increased combined PlayStation 3/Xbox 360 installed based in the US, which he believes will be 41 million units by the end of calendar year 2010. That compares to just 14 million in April 2008, when Grand Theft Auto IV originally came out.

gamespot.com



First off i wanna state that i am making this thread incredibly early but want this thread to be about everybody's opinions, predictions and possible locations before we get some actual real news itself.















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edit






almost 1 year later...








Rockstar Games has just officially announced Grand Theft Auto 5 on its official website.

There are absolutely no details yet - just a date for the first trailer, which is coming next Wednesday, the 2nd of November.

We will have much more on this announcement - including that trailer - in the very near future. Stay tuned!

Now, let's all start speculating on the design of the V in this logo. Looks like green to us...

BOLLOCKS
11-25-2010, 03:20 AM
For the PS4?

Ether
11-25-2010, 03:39 AM
From what i've read the PS3 is meant to have a 10 year lifespan prior to PS4, so no..



But we aren't ready for PS4.. anyway, it'll come with the successor to bluray and the games then will probably be around 1000GB.

probably start off around $599 again as well, no joke...

btw, i wouldn't mind another GTA in london. Kill me some wankers and be bloody proper.

MidnightSpecial
11-25-2010, 03:50 AM
i hope GTA adds more arcade elements to their game

to me

Vice City>>>GTA IV

mostly because it was incredibly arcadey an less realistic

if they could mesh the two elements well i will be highly intrigued

i think they should set it back in the 70's so i can ride around in badass muscle cars

Ether
11-25-2010, 03:52 AM
I believe this is using an entirely new engine, plus a step further in graphics.

Vice City is in my top 10 PS2 games ever. Ray Liotta ftw, seriously.

BOLLOCKS
11-25-2010, 03:59 AM
From what i've read the PS3 is meant to have a 10 year lifespan prior to PS4, so no..

But we aren't ready for PS4.. anyway, it'll come with the successor to bluray and the games then will probably be around 1000GB.

probably start off around $599 again as well, no joke...

btw, i wouldn't mind another GTA in london. Kill me some wankers and be bloody proper.

Lulz, I highly doubt that, by 2016 the PS3 will be highly out-dated.

Ether
11-25-2010, 04:04 AM
Lulz, I highly doubt that, by 2016 the PS3 will be highly out-dated.

Put it like this loc loc, the Xbox 720 will surpass and beat the PS3 in all categories, but that will be surpassed by PS4.

(fanboyism, realityism, truestoryism, :luvbed: :nana: )

BOLLOCKS
11-25-2010, 04:11 AM
No doubt, but waiting for 2016, is over doing it.

Ether
11-25-2010, 04:26 AM
But we've yet to see PS3's full power..


here is an example, FFXIII-VERSUS

http://www.youtube.com/watch?v=vkZvdT3QS4k

also set for 2012.

Andre Wardttke
11-25-2010, 09:38 AM
GTA IV tried to be too gritty and realistic.

I'm playing through San Andreas again at the moment and it's miles ahead of GTA4. They need a game with the scope of San Andreas again, airports, deserts, country sides, casinos, dams, rivers, gang territories, farms, connecting cities, free ways.

GTA4 compared to San Andreas is so ****. Saints Row 2 had the right idea, the mechanics just weren't robust enough.

Dorian
11-25-2010, 01:16 PM
I worked a lil deal behind the 'curtains' with Sony so Ether, this Christmas eve make sure you look under your Christmas tree.

;)

Mersey
11-25-2010, 04:31 PM
I hope they listen to what most of us are saying, Vice City & San Andreas >>>>>>>>>>>>> GTA 4.

Ether
03-08-2011, 03:53 PM
Grand Theft Auto 5 Rumours Ramp Up

Supposed casting list points to LA setting for Rockstar's next.

UK, March 8, 2011 March 8, 2011 March 8, 2011
Share142
by Martin Robinson
IGN UK

A casting list that's being linked to Take Two suggests that GTA V could be set in Los Angeles, or Los Santos as it's known within Rockstar's fictional universe.

Internet sleuth Superannuation has once again been doing the digging, unearthing a full and detailed casting list for a project known as Rush. It's not uncommon for games to carry codenames that bear little relation to their final titles ***8211; GTA IV was at one point in production simply known as Frozen.

The casting list details characters that would fit within Rockstar's heavily satirical worldview, with 'weed evangelists', 'neurotic soccer moms' and 'Armenian car dealers' all in the post on The Agency.

Rumours that GTA V would be set in Hollywood first started circulating last year, and Rush's cast of stoners and Californian divorcees would appear to back up that claim.

Los Santos made a starring appearance in GTA: San Andreas, a game that's held up as a series highlight.


ign


looks like it could well likely be back in the cali setting like San Andreas.

AllEyesOpen
03-09-2011, 11:25 AM
I wasn't expecting to come out so soon, but i knew it wouldn't be this year. Rockstar is smart with their releasing of games like that. I figured La Noir could have been released last year but they had so much success with RDR and Undead Nightmare that it wasn't needed. This year I've already got La Noir reserved and i've been waiting for Max Payne 3.

I wouldn't mind 1 of 2 things for GTA 5. First I wouldn't mind them starting the cycle over again, last gen was NY, Mia, Ca. So it would be cool if this game was in Miami. Also, I really wouldn't mind another Niko story, I liked his style, just a mean eastern eurpean sob.

???
03-09-2011, 06:50 PM
San Andreas 2? :fingersx:

Mersey
03-09-2011, 06:58 PM
Pleaaaaaaaaaaaaaaaaaaase be true :wank:

Ether
06-21-2011, 12:35 AM
http://i.imgur.com/iHl66.jpg

Whispers keep cropping up around the highly anticipated next entry in Rockstar's mammoth Grand Theft Auto series. This one adds fuel to the fire of a 2012 release.

GameSpot is reporting that their sources close to Rockstar claim that Grand Theft Auto V is "well underway" and that, despite its large scale, a 2012 release is "pretty likely." Apparently, Rockstar is mostly through the primary design stage and is adding in smaller elements like minigames at this point.

This talk comes on the heels of a possible retailer leak pointing to a 2012 release and a casting call that hints GTA V may return to San Andreas.




http://www.gameinformer.com/b/news/archive/2011/06/20/report-grand-theft-auto-v-is-quot-well-underway-quot.aspx

Ether
06-21-2011, 12:35 AM
GOTY 2012, close thread.

F l i c k e r
06-21-2011, 03:07 AM
Hell yes. Bring back the gang wars! :banana:

Dorian
06-21-2011, 03:50 AM
GOTY, no doubt.

MidnightSpecial
06-21-2011, 05:38 PM
Damnit bring back Vice City!

i didnt like San Andreas that much.

Vice City FTW!!!!

there are palm tree's on the label.............

???
06-21-2011, 06:42 PM
Damnit bring back Vice City!

i didnt like San Andreas that much.

Vice City FTW!!!!

there are palm tree's on the label.............

I think those might be a reference to Hollywood.

San Andreas is easily my favorite GTA game. There are a few things I didn't like about Vice City.

1. Small map, you end up driving around the same areas over and over again, which gets boring.

2. It's just two small islands.

3. No variety. No deserts, no countryside. It's just one city.

Joeyzagz
06-21-2011, 07:07 PM
The world is bigger than New York, Miami and California.

Id like to see London, Moscow or even a small dark horse city like New Orleans. Something different....

Mersey
06-22-2011, 10:33 AM
Sand Andreas is AMAZING :wank:

Loved cruising through the countryside finding villages.

*OG Wenger*
06-22-2011, 02:21 PM
GTA London would be epic! Didn't Danny Dyer do a voice over in one of the GTA games? Vice City i think it was. Could you imagine a whole game of ****ney wide boys LOL.

BigStereotype
06-24-2011, 04:52 PM
The world is bigger than New York, Miami and California.

Id like to see London, Moscow or even a small dark horse city like New Orleans. Something different....

That's been my pick since I first started thinking about it. I would LOVE to see that. The atmosphere in a game like that would be nuts.

BOLLOCKS
06-24-2011, 11:08 PM
GTA London would be epic! Didn't Danny Dyer do a voice over in one of the GTA games? Vice City i think it was. Could you imagine a whole game of ****ney wide boys LOL.

They should model teh main character after Michael Caine in Get Carter.
http://trashcity.org/content/wp-content/uploads/2009/02/caine.jpg
Or Paul Bettany in Gangster No.1
http://i144.photobucket.com/albums/r178/euchridcaps/gangster%20no%201/vlcsnap-1190288.png

Radke
06-25-2011, 07:47 AM
I hope this will take place in San Andreas w/ Vice City as another fully accessible city. Just like what they do on GTA SA w/ San Fierro and Las Venturas. That will be epic!

J.R
06-25-2011, 07:49 AM
What's to say, it can't be set in one city, only for you to hope on a plane at a later point and fly to another, i.e. London, Paris, Lima or Rio?? Having downloaded the DLC city of your choosing.... Just a thought.

any craic lad?
06-25-2011, 07:55 AM
GTA 4 sucked balls compared to VC and San Andreas.Hopefully they go back to the roots more

*OG Wenger*
06-25-2011, 09:44 AM
GTA 4 sucked balls compared to VC and San Andreas.Hopefully they go back to the roots more

Thats abit harsh. I would say GTA4 is one of the best games on the current consoles.

To this day GTA4 (including BOGT and TLAD) still get 10's of thousands of users online at any given time. Its actually sometimes difficult finding a game because alot of the servers are full.

Not bad for a game that 'sucks balls'.

Mersey
06-25-2011, 12:07 PM
Thats abit harsh. I would say GTA4 is one of the best games on the current consoles.

To this day GTA4 (including BOGT and TLAD) still get 10's of thousands of users online at any given time. Its actually sometimes difficult finding a game because alot of the servers are full.

Not bad for a game that 'sucks balls'.

It doesn't suck balls.

But it does suck balls compared to Vice City & San Andreas.

Joeyzagz
06-27-2011, 12:23 AM
That's been my pick since I first started thinking about it. I would LOVE to see that. The atmosphere in a game like that would be nuts.

Hell yeah.

You could do Swamps and stuff and explore the cajun Aligator culture or you could explore the ghetto and Magnolia projects. French Quarter etc Not to mention the funny accents.

Earl Hickey
06-27-2011, 02:53 AM
It doesn't suck balls.

But it does suck balls compared to Vice City & San Andreas.

I just never found GTA4 to be all that fun to be honest, it was a little too serious and exploring kind of sucked. The storyline was trying to be too relevant imo with the immigration thing, GTA should be serious comedy **** and not take itself too seriously.

Mersey
06-27-2011, 01:06 PM
I just never found GTA4 to be all that fun to be honest, it was a little too serious and exploring kind of sucked. The storyline was trying to be too relevant imo with the immigration thing, GTA should be serious comedy **** and not take itself too seriously.

Every GTA I've love to explore the map, I didn't bother on GTA 4 because it's all dull and pretty much looks the same everywhere.

GTA 4 was by far the least entertaining out of them all.

Ether
06-27-2011, 01:18 PM
Did any of you even finish GTA4? it's rated 10 almost everywhere, the story was fantastically written. It was the first next gen GTA like GTA3 was the first Last Gen GTA.

Mersey
06-27-2011, 01:35 PM
I finished GTA 4 quicker than the rest because there wasn't much else to do.

Don't get me wrong, it's still a great game IMO. It's just nowhere near as fun as San Andreas.

Grand Champ
06-27-2011, 02:51 PM
What I hated about GTA4 was that Nico had a concience.. I would've loved to be able to steal, rape and kill anybody with him screaming russian curse words at everyone!

Over the top can be quite funny, which GTA4 kinda lacked..

F l i c k e r
06-27-2011, 08:20 PM
What I hated about GTA4 was that Nico had a concience.. I would've loved to be able to steal, rape and kill anybody with him screaming russian curse words at everyone!

Over the top can be quite funny, which GTA4 kinda lacked..


lol, that isn't grand theft auto. GTA is a protagonist who did some F-ed up stuff in his past, then tries to find a new life but has to undergo trials and tribulations to get there. With the ending never showing the protagonist finding his salvation/happiness.

AllEyesOpen
06-28-2011, 11:31 AM
I doubt highly that Max Payne will be released this year. It's supposed to be coming out in a few months yet i've heard no hype about.

I'm not complaining though. Rockstar makes my favorite games so i don't mind when they take their time, just ripped LA Noire in half and i still play it.

IMHO I think LA Noire is going to be the major release this year, Max Payne next year & if the world doesn't end then GTA 5 in 2013.

Grand Champ
06-28-2011, 05:50 PM
lol, that isn't grand theft auto. GTA is a protagonist who did some F-ed up stuff in his past, then tries to find a new life but has to undergo trials and tribulations to get there. With the ending never showing the protagonist finding his salvation/happiness.

Yeah, and that type of character have been played out by now.. The criminal with the conscience who just gets pulled back in the game he tried to leave behind.

Rockstar needs to spice up the characters a bit!

Like Red Dead Redemption man.. I LOVED that game, game of the year for me.. but come on, the story did NOT fit my actions..

I would tie up prostitutes and put'em on traintracks, tie up people and feed'em to wild animals, shoot random drunks, get into bar fights and shoot the idiot when he hit me, steal, cheat etc etc..

But as soon as the story began like *spoiler* When that mexican al pacino is raping a few girls, my char John gets all sensitive over the whore?

What the **** man?

Don't give me complete freedom and then force my character to be a ***** *****.

Ether
06-28-2011, 09:50 PM
I doubt highly that Max Payne will be released this year. It's supposed to be coming out in a few months yet i've heard no hype about.

I'm not complaining though. Rockstar makes my favorite games so i don't mind when they take their time, just ripped LA Noire in half and i still play it.

IMHO I think LA Noire is going to be the major release this year, Max Payne next year & if the world doesn't end then GTA 5 in 2013.

Max Payne 3 is more than half done, Remedy is not doing it. It's Rockstar still but the people who brought you Max 1 and 2 are working on Alan Wake 2. Hence the new Max Payne being bald with a goatee in brazil...... trust me it'll be out later this year, and it isn't anything to worry about...



Yeah, and that type of character have been played out by now.. The criminal with the conscience who just gets pulled back in the game he tried to leave behind.

Rockstar needs to spice up the characters a bit!

Like Red Dead Redemption man.. I LOVED that game, game of the year for me.. but come on, the story did NOT fit my actions..

I would tie up prostitutes and put'em on traintracks, tie up people and feed'em to wild animals, shoot random drunks, get into bar fights and shoot the idiot when he hit me, steal, cheat etc etc..

But as soon as the story began like *spoiler* When that mexican al pacino is raping a few girls, my char John gets all sensitive over the whore?

What the **** man?

Don't give me complete freedom and then force my character to be a ***** *****.



Red Dead. Another well written story, ending was fan****ingtastic.

G A M E
06-29-2011, 04:45 AM
Yeah, and that type of character have been played out by now.. The criminal with the conscience who just gets pulled back in the game he tried to leave behind.

Rockstar needs to spice up the characters a bit!

Like Red Dead Redemption man.. I LOVED that game, game of the year for me.. but come on, the story did NOT fit my actions..

I would tie up prostitutes and put'em on traintracks, tie up people and feed'em to wild animals, shoot random drunks, get into bar fights and shoot the idiot when he hit me, steal, cheat etc etc..

But as soon as the story began like *spoiler* When that mexican al pacino is raping a few girls, my char John gets all sensitive over the whore?

What the **** man?

Don't give me complete freedom and then force my character to be a ***** *****.

^^^^this......

bigsmoothh
06-30-2011, 12:34 AM
well ive been a loyal fan of the gta series since the early days and i must say gta4 by far has been my favorite. I mean niko is just so badass man his story reminds me of my uncles life when he came from mexico as an immigrant and started workin as a dishwasher and gets into the life of crime in just days after gettin here. The way the story is crafted and the decisions that you had a choice to make really made the game different from other gtas. However san andreas was crazy and to me was longer than gta4 i really enjoyed that one too. I hope that in the NEW gta they make the main character a hispanic kinda like the one in ballad of gay tony. But im sure that whoever they put will make an awesome character no doubt.

F l i c k e r
06-30-2011, 12:35 AM
So, what i am understanding is you would like to be able to control the actions of your character on the main storyline. Like when you have the option to kill someone or let them live but have a greater impact on the main story?

Sounds sorta difficult to me. The closest thing to that on next gen consoles IMO is Mass Effect series. You hump this chick, let her die, import to the sequal, that chick gone and everyone knows you bumped uglies with her. :lol1:


I just want gang wars back. I want to have my own gang though. Create one from scratch. choose your colors/symbol. start from nothing, just 2-3 homies. fight for turf, sell dope, tag, extort people, racketeering, boosting, prostitution. All that stuff. That would be hard. I wouldn't do it in real life, i like not being in prison but on a video game? Shiiieeeet, all things goes.

Chip2006uk
06-30-2011, 12:49 AM
I just want gang wars back. I want to have my own gang though. Create one from scratch. choose your colors/symbol. start from nothing, just 2-3 homies. fight for turf, sell dope, tag, extort people, racketeering, boosting, prostitution. All that stuff. That would be hard. I wouldn't do it in real life, i like not being in prison but on a video game? Shiiieeeet, all things goes.

I wasnt really a fan of San Andreas but Id love for gang wars to come back, they would have been great in GTA4 aswell, you sometimes see gang members driving about in cars but they are few and far between.

Also bring back bmx's and mountain bikes. They were the dogs bollocks.

Oh and also countryside and deserts or general similar open areas, it was great fun driving around them.

Apparantly the next GTA is supposed to be set in LA, pretty dissapointed to be honest, so sick of LA in video games, especially after LA noire.....wish they would do a GTA in the UK, that would be mint.

Grand Champ
06-30-2011, 06:55 AM
So, what i am understanding is you would like to be able to control the actions of your character on the main storyline. Like when you have the option to kill someone or let them live but have a greater impact on the main story?

Sounds sorta difficult to me. The closest thing to that on next gen consoles IMO is Mass Effect series. You hump this chick, let her die, import to the sequal, that chick gone and everyone knows you bumped uglies with her. :lol1:


I just want gang wars back. I want to have my own gang though. Create one from scratch. choose your colors/symbol. start from nothing, just 2-3 homies. fight for turf, sell dope, tag, extort people, racketeering, boosting, prostitution. All that stuff. That would be hard. I wouldn't do it in real life, i like not being in prison but on a video game? Shiiieeeet, all things goes.

I wouldn't have minded a few choices in Red Dead, Flick. Like when that Mexican Al Pacino is raping those chicks there shoulde be the option:
1. redemption - Get all sensitive over it
2. Psycho - Go over there and join the fun and rape a girl
3. maniac - Shoot the mexican al pacino in the face (story ends)

THAt my friend.. would make the game a 10/10 hands down.

It would allow my char to act in story mode like he does in free roam!

F l i c k e r
06-30-2011, 02:24 PM
Apparantly the next GTA is supposed to be set in LA, pretty dissapointed to be honest, so sick of LA in video games, especially after LA noire.....wish they would do a GTA in the UK, that would be mint.

Yeah. It's basically a san andreas remake but with gta4 graphics and engine.

I don't think it would work in the UK. The law of citizens not owning guns kinda pwns GTA. Same reason why a tokyo gta would be hard to do.

I wouldn't have minded a few choices in Red Dead, Flick. Like when that Mexican Al Pacino is raping those chicks there shoulde be the option:
1. redemption - Get all sensitive over it
2. Psycho - Go over there and join the fun and rape a girl
3. maniac - Shoot the mexican al pacino in the face (story ends)

THAt my friend.. would make the game a 10/10 hands down.

It would allow my char to act in story mode like he does in free roam!

I see what you mean. Like Fallout 3 or Mass Effect 2.

Have different options that effect the story line, one way or another.

Grand Champ
06-30-2011, 03:58 PM
Yeah. It's basically a san andreas remake but with gta4 graphics and engine.

I don't think it would work in the UK. The law of citizens not owning guns kinda pwns GTA. Same reason why a tokyo gta would be hard to do.



I see what you mean. Like Fallout 3 or Mass Effect 2.

Have different options that effect the story line, one way or another.

It wouldn't really change all that much really since John, Nico whoever is gonna do evil deeds regardless of you like it or not. It'll just give you different responses to it before you do it.

???
06-30-2011, 05:16 PM
I wouldn't have minded a few choices in Red Dead, Flick. Like when that Mexican Al Pacino is raping those chicks there shoulde be the option:
1. redemption - Get all sensitive over it
2. Psycho - Go over there and join the fun and rape a girl
3. maniac - Shoot the mexican al pacino in the face (story ends)

THAt my friend.. would make the game a 10/10 hands down.

It would allow my char to act in story mode like he does in free roam!

So you basically want a game like Heavy Rain?

Ether
06-30-2011, 05:27 PM
So you basically want a game like Heavy Rain?

:lol1:


He's a 360 user, how would he know about Heavy Rain gameplay.

???
06-30-2011, 05:54 PM
:lol1:


He's a 360 user, how would he know about Heavy Rain gameplay.
You never know he might of played the game...

Or at least read about it :hmmm:

Grand Champ
06-30-2011, 06:52 PM
So you basically want a game like Heavy Rain?

YIKES!? **** no.

Give me a free roam game like GTA4 - Red Dead but with moral choices at key points in the story to fit my gameplay.. So if I decide to feed prostitutes to wild animals I wanna be able to be equally as bad in story mode! :)

Ether
06-30-2011, 07:36 PM
Haha, Champ can never just take a jab. Stop hating on Heavy Rain, Bro. The game owns your little Alan Wake!

??? how far are you in Heavy Rain?

???
06-30-2011, 07:50 PM
Haha, Champ can never just take a jab. Stop hating on Heavy Rain, Bro. The game owns your little Alan Wake!

??? how far are you in Heavy Rain?

I finished the game the other day.

I never suspected the person who was the origami killer. Took me by surprise.

Grand Champ
06-30-2011, 08:28 PM
Haha, Champ can never just take a jab. Stop hating on Heavy Rain, Bro. The game owns your little Alan Wake!

??? how far are you in Heavy Rain?

The two of you are such fanboys man. And for the record, **** Allan Wake, got repetitive after the first chapter.

???
06-30-2011, 09:03 PM
The two of you are such fanboys man. And for the record, **** Allan Wake, got repetitive after the first chapter.
I am not a fanboy the game is good!

Grand Champ
06-30-2011, 09:07 PM
One a 2nd note.. This ****ing sucks

<iframe width="560" height="349" src="http://www.youtube.com/embed/hytigOSjJxc" frameborder="0" allowfullscreen></iframe>

F l i c k e r
06-30-2011, 09:33 PM
That's garbage. G4 should get ahold of this. They could put it out there to all the gaming fans and get that bill denied.

bigsmoothh
07-10-2011, 02:23 AM
i was thinking about this the other day, are the gta games action/adventure OR rpgs? i guess they are both. by the way heavy rain rocks, so does castlevania los

Ether
07-22-2011, 04:01 PM
Will GTA V use L.A. Noire's Facial Technology?
Rockstar is looking at using Team Bondi's methods.

One of the most striking innovations in gaming this year has been the dynamic and realistic facial animation technology in Rockstar's L.A. Noire. It looks like the company could be planning to use the same technology in its forthcoming Grand Theft Auto V.

Brendan McNamara, co-founder of L.A. Noire developer Team Bondi told UK magazine PSM3, "I think they're looking at it for every game. As much as L.A. Noire is a huge game, Grand Theft Auto is incredibly huge, so you've got all the problems of how big the cast would be and how many lines would you have to record and all that kind of stuff.

"It brings a level of humanity to the experience that means people will - in the first few minutes - start relating to the characters on screen. They don't have to make that decision about 'whether I like this guy' or 'do I actually believe them? - but they can make all the like or dislike decisions based on the actor's performance."

He added, "Rockstar will make those decisions. They generally make the right decisions in terms of what they do for their games. Obviously we'd like them to, and they're more than welcome to use MotionScan, but if they decide it's not right for that and want to use it for another game, then that's fine too."

one-Punch
07-26-2011, 01:18 AM
i hope GTA adds more arcade elements to their game

to me

Vice City>>>GTA IV

mostly because it was incredibly arcadey an less realistic

if they could mesh the two elements well i will be highly intrigued

i think they should set it back in the 70's so i can ride around in badass muscle cars

San Andreas > ALL

Grand Theft Auto four had adequate graphics and good physics. But in comparison to San Andreas, it was missing the core elements that made San Andreas one of the most enjoyable video games to date.

Vice City did have the best story though. Or maybe I am just being bias because Scarface is one of my favourite movies. (Vice City and Scarface had a similar plot)

GreatestIam
07-26-2011, 03:16 AM
they need to take elements from each game.. vice citys abiltity to aquire assets was fun the ability to own car lots, **** studios, biker bars etc... San Andreas depth,the ability to totally customize, name weight size would be sweet for the charecters, the feeding um, being able to gamble to make money, maybe start a scheme would be cool...
GtAVI with the phone internet **** was raw intergrate the **** make totall customizable charecters who can travel the world and be criminals.... Stealing artwork, being an assassin, money laundering, pimping, fighting, gangbanging etc. the should wait til 2013make it the biggest baddest gameever

uoykcuf
07-26-2011, 05:31 AM
Really should do what saints row 1 and 2 did with pick your own character make it look like you. I think Saints Row 3 will be game of the year this year, it looks great you can fly what appears to be fighter jets in it and hit ppl with big ass dildos.

But the one thing that pisses me off is that you don't get to customize your characters face. You're a white guy with a certain hair. Don't know why they had to **** that feature up.

*OG Wenger*
07-26-2011, 02:02 PM
Really should do what saints row 1 and 2 did with pick your own character make it look like you. I think Saints Row 3 will be game of the year this year, it looks great you can fly what appears to be fighter jets in it and hit ppl with big ass dildos.

But the one thing that pisses me off is that you don't get to customize your characters face. You're a white guy with a certain hair. Don't know why they had to **** that feature up.

I tried to play the last Saints Row, i just couldn't get in to it. Seemed like a poor mans GTA.

CiganoBoxer
07-30-2011, 05:38 AM
I hope its not a San Andreas remake :( ...Rap music is crap music and my mrs got fed up of me talking like a homie :haha:

Ether
10-25-2011, 12:01 PM
http://media.ign.com/ign/image/item/694/6948306/GTA_V_Top.jpg


Grand Theft Auto 5 Officially Announced
Rockstar's website shows that Grand Theft Auto 5 is coming.


Rockstar Games has just officially announced Grand Theft Auto 5 on its official website.

There are absolutely no details yet - just a date for the first trailer, which is coming next Wednesday, the 2nd of November.

We will have much more on this announcement - including that trailer - in the very near future. Stay tuned!

Now, let's all start speculating on the design of the V in this logo. Looks like green to us...



http://media.ign.com/games/image/article/121/1210615/grand-theft-auto-v-20111025043826128.jpg


http://www.rockstargames.com/

BOLLOCKS
10-25-2011, 12:27 PM
I take it then GTA 5 will take up 5 discs for teh 360? :D

bojangles1987
10-25-2011, 12:37 PM
The way the V is designed screams West Coast, or Southwest.

Cassius Liston
10-30-2011, 07:40 AM
The way the V is designed screams West Coast, or Southwest.

From what I've heard you play an Irish leprechaun in Compton that has a passion for anal sex with prostitutes

UglyPug
10-30-2011, 09:00 AM
GTA IV tried to be too gritty and realistic.

I'm playing through San Andreas again at the moment and it's miles ahead of GTA4. They need a game with the scope of San Andreas again, airports, deserts, country sides, casinos, dams, rivers, gang territories, farms, connecting cities, free ways.

GTA4 compared to San Andreas is so ****. Saints Row 2 had the right idea, the mechanics just weren't robust enough.



first off i want to say THANKS FOR THE UPDATE! the thread started letting me know the trailer is finally due out this wednesday!


but I agree with this statement. . . GTA 4 was tight and all, but even a 7-8 is a huge letdown considering i thought san andreas was almost a 10. . . SA is the best IMO. . . Followed by Vice City. . .

God I hope 5 meets all my expectations. . . AND I LOVE THE IDEA OF IT BEING IN LONDON!!! Then maybe have airports and finally be able to fly to cities over the world. . . It would be tight if you could hijack passenger airplanes and fight your way out from the FBI and **** waiting for you when u land! like be actually able to view the inside of the airplane and **** from takeout to landing.

Superflo777
11-02-2011, 11:00 AM
Just 2 more hours until the trailer will be out...

Body Movin'
11-02-2011, 12:02 PM
hopefully they'll continue to tone down the dick jokes and blatant sexual innuendos like they did with IV. that's one thing that i've always hated since GTA3, SA was absolutely littered with that crap. rockstar has taken their games a lot more seriously now with RDR and LA noir, i'm hopin they'll keep the film quality trend with GTAV.

Superflo777
11-02-2011, 12:48 PM
12 more minutes...!

Gojira
11-02-2011, 01:08 PM
<iframe src="http://www.rockstargames.com/videos/embed/8001" width="480" height="270" frameBorder="0" scrolling="no"></iframe>

San Andreas!

Monkz
11-02-2011, 01:14 PM
It looks great! I can't wait to play it :D

Big BRICKS
11-02-2011, 01:26 PM
Grand Theft Auto: San Andreas 2

bojangles1987
11-02-2011, 01:26 PM
Sh** was fantastic for a first teaser trailer. Going to be a tremendous game, I can't wait to find out if this is just Los Santos or all of San Andreas again.

Big BRICKS
11-02-2011, 01:35 PM
If you look closely you can see guys pumping iron, I want to be able to make my character jacked again.

Cassius Liston
11-02-2011, 01:49 PM
I just masturbated

Superflo777
11-02-2011, 02:02 PM
Notice the sexual hints already, "Mile High Club", Speedophile 2000 on the Jetski.

Body Movin'
11-02-2011, 02:51 PM
Notice the sexual hints already, "Mile High Club", Speedophile 2000 on the Jetski.
http://4.bp.blogspot.com/-WMzUfGx6f7k/TljGqeDfYUI/AAAAAAAAGqE/hDgNRUWZ7sY/s1600/ColinGIF.gif

Superflo777
11-02-2011, 03:10 PM
http://4.bp.blogspot.com/-WMzUfGx6f7k/TljGqeDfYUI/AAAAAAAAGqE/hDgNRUWZ7sY/s1600/ColinGIF.gif

Dude, what?

Body Movin'
11-02-2011, 03:36 PM
Dude, what?
hopefully they'll continue to tone down the dick jokes and blatant sexual innuendos like they did with IV. that's one thing that i've always hated since GTA3, SA was absolutely littered with that crap. rockstar has taken their games a lot more seriously now with RDR and LA noir, i'm hopin they'll keep the film quality trend with GTAV.
i don't know, it's just tasteless and unprofessional. takes me out of the game sometimes. ruins the immersion of the game for me seeing **** like that.

Superflo777
11-02-2011, 04:00 PM
i don't know, it's just tasteless and unprofessional. takes me out of the game sometimes. ruins the immersion of the game for me seeing **** like that.

Oh I see, so you were just referring to the sexual stuff, not to my post. OK.

bojangles1987
11-02-2011, 04:06 PM
i don't know, it's just tasteless and unprofessional. takes me out of the game sometimes. ruins the immersion of the game for me seeing **** like that.

I only hate it when the characters are constantly talking about it. Except Brucie. Brucie was so pathetic it was hilarious, and that's exactly what they want you to think about him.

I can ignore the stuff just out in the game world.

Ether
11-03-2011, 11:49 PM
Mass Effect 3 had a chance at GOTY 2011.

In U.S, nothing stops GTA.

GTA V 2012 GOTY.



youtube embed

<iframe width="560" height="315" src="http://www.youtube.com/embed/7fKxkaSjDLA" frameborder="0" allowfullscreen></iframe>

bigsmoothh
11-20-2011, 08:59 PM
looks great, i was hoping it to be more like san adreas with a hispanic main character, kinda like a gangmember from the streets of la and the gangs after him but ohh well i guess ill still pick this game up when it comes out .......

Big BRICKS
11-21-2011, 01:08 PM
i don't know, it's just tasteless and unprofessional. takes me out of the game sometimes. ruins the immersion of the game for me seeing **** like that.

So do you never read anything, listen to the radio or do anything in GTA games?

As far as I can remember, the GTA series has always had innuendos everywhere.

Smokin'J
11-24-2011, 05:48 PM
http://i.imgur.com/Ias1Dh.jpg

Smokin'J
11-24-2011, 05:49 PM
Too bad its fake

Ether
02-02-2012, 12:31 PM
Rockstar Games announced that Grand Theft Auto V was in full development and that it would take place within Los Santos and its "surrounding hills, countryside and beaches", and that it would be "the largest and the most ambitious game Rockstar has yet created", with Sam Houser describing it as a "radical reinvention of the Grand Theft Auto universe". A version of Los Santos was previously featured in 2004's Grand Theft Auto: San Andreas, along with two other cities that were part of that rendition of the state of San Andreas (Las Venturas and San Fierro, based on Las Vegas and San Francisco, respectively). Rockstar parent Take-Two called GTA V "a bold new direction in open-world freedom, storytelling, mission-based gameplay and online multiplayer," while confirming that its story will focus on "the pursuit of the almighty dollar in a re-imagined, present-day Southern California." No release date or platforms were provided in the announcement.

LeG00N
02-02-2012, 12:39 PM
I'm really looking forward to this game...

I wonder if they'll do something with the whole gang thing again
It was fun fixing up a lowriders to scout your hood for rival gangsters

http://www.gtagaming.com/images/mods/cjped.jpg

Ether
03-14-2012, 03:53 PM
Possibly 2013? damn.


GTA V Arriving in 2013, Says Analyst
Rockstar investors told big crime game will miss 2012 window.

A leading business analyst group has released a statement suggesting that Grand Theft Auto V will be released in March 2013, and not late 2012 as previously thought.

Publisher Rockstar has yet to officially announce a release date for its much-anticipated crime-spree adventure, but various retail leaks and the company's previous form in marketing time-lines have suggested a 2012 arrival.

A launch trailer for GTA V was unveiled in November last year, setting the game in a Los Angeles-type city and featuring a retired criminal as the lead character.

Rockstar released its first trailer for the series' predecessor GTA IV almost exactly a year before the game was released. This pattern was repeated with the pre-launch marketing of Red Dead Redemption.


But financial analysts at Sterne Agee say the game will drop in March next year. The company is warning investors - who are keen to reap a dividend from such a huge money-spinner - that Rockstar will seek the extra time to polish the game. It argues that a later date makes sense to avoid clashing with other major franchises like Call of Duty and Assassin's Creed, while waiting for a larger installed base of Wii U, due to launch later this year.

Rockstar has enjoyed significant success with launches in the March-May time-frame in recent years, with GTA IV, Red Dead Redemption and L.A Noire.

Sterne Agee's games industry analyst Arvind Bhatia had previously said that the game will arrive in 2012, but is now pushing the date back. He has not revised projected sales figures of 25 million units within its first year.


IGN

Sick/
03-14-2012, 03:56 PM
no need to worry, we got max payne 3 coming this may

Ether
04-22-2012, 02:32 AM
Rumors and leaks of Grand Theft Auto 5 details have slowly began to fill the vacuum of information surrounding GTA5. This page collects unconfirmed -- but plausible -- Grand Theft Auto 5 rumors, along with appropriate sources for each.

Release Date Rumors

A release calendar leaked by "a major UK High Street retailer" suggests an Autumn 2012 release window.
Sterne Agee financial analyst group predicts that GTA V will arrive in early 2013 to allow Rockstar extra time to polish the game.
A picture of a flyer from Canadian retailer Future Shop (taken by IGN reader Antonio LaRosa ) displays a release window of Winter 2012.


http://oyster.ignimgs.com/mediawiki/apis.ign.com/grand-theft-auto-5/thumb/7/74/FutureGTA.jpg/401px-FutureGTA.jpg

hours 34 minutes ago

Rumors and leaks of Grand Theft Auto 5 details have slowly began to fill the vacuum of information surrounding GTA5. This page collects unconfirmed -- but plausible -- Grand Theft Auto 5 rumors, along with appropriate sources for each.
Release Date Rumors

A release calendar leaked by "a major UK High Street retailer" suggests an Autumn 2012 release window. [1]
Sterne Agee financial analyst group predicts that GTA V will arrive in early 2013 to allow Rockstar extra time to polish the game. [2]
A picture of a flyer from Canadian retailer Future Shop (taken by IGN reader Antonio LaRosa [3]) displays a release window of Winter 2012.

GameStop UK Listing shows a 01/03/2013 release date. (http://www.gamestop.co.uk/SearchResult/QuickSearch/?q=Grand%20Theft%20Auto%20V)

Ex-Rockstar Information Leak

An Examiner article publicized a large chunk of GTA5-related rumors, stating the following:

"It has recently been brought to our attention that a poster over on the official GameSpot forums have posted a massive list of unreleased information about the future title, Grand Theft Auto V. Through a post, that has since been deleted by the forum moderators over on the GameSpot forum, along with the poster, a user by the name of Gloggle has revealed that he is a friend of an ex-RockStar employee that was fired for misconduct. Now, it seems that the ex-RockStar employee now has the intentions of leaking information on GTA V."

Ether
04-22-2012, 02:35 AM
1. The protagonist will be one character, and one character alone. His name is (as some rumours said) Albert De Silva. He's a half hispanic man who was once part of a crime family in Vice City. He decided to settle down and have kids in Los Santos. He has one son called Kevin De Silva who is your stereotypical CoD player. He's lazy, useless and shouts racial abuse online and is really into FPS games. Kevin does admire his Dad though.

2. Multiplayer will hold 32 people on the Xbox and PS3. I wasn't told how many were able to be on the PC. Just like in RDR, players will be able to form Gangs. These gangs are not ranked through XP anymore, but via Reputation. Instead of gang hideouts, you can do jobs that range from robbing a launderette to breaking into a military base and stealing state-of-the-art weaponary. The Gang leader has much more control over his or her gang by being able to rank members of their gang and setting more specific objectives to specific members of their gang. Gangs can have their own terratory but this only applies to areas inside the city of Los Santos.

3. The map is about 5x as large as the GTA IV map and the City of Los Santos takes up just under half of this area (so it's a bit bigger than 2 GTA IV Liberty Cities). The map is (like most GTAs) seperated into three different sections.

4. Planes are flyable, they range from World War 2 fighter planes to Private Jets.

5. Cars and guns are customisable to an extent, for example, you can customise a gun to have a supressor on it and you can install nitrous into cars.
Here's some stuff you might like:

1. The protagonist is the "rich guy" from the GTA V debut trailer. You get to learn more about this man in the second when he talks about his troubles. You only see the protagonist twice in the trailer. First time is the side of his face and second time is when he is driving a Deceptor (Audi R8). The people robbing the jewellery store are just with the protagonist. He is driving the van ready to get away.

2. Gunfights are more realistic. When you are shooting a gun out of a window of a car, depending on how fast it's going you will have troubles aiming due to shaking cameras.

3. The game is due in May 2013. A more specific date has not been decided because the game is still needing 6 months to be fully developed. They will have a playable demo at E3.

4. Police chases are now way more than either running or driving. Depending on how wanted you are, police may bring out riot shields and flash bangs.

5. When someone reaches 4 star wanted level, there will be a radio warning on some stations.

6. Radio stations now do traffic reports that are actually correct. So if you don't know what route to take, you can check the traffic reports on your phone or the radio.

7. The in-game TV now has many more channels.

8. The protagonist DOES NOT die unlike in the last two Rockstar games.

9. The underworld actually has a working economy that you can contribute too by buying and selling drugs, weapons and illegal cars in single player.

10. The protagonist can take drugs which will have some effects. But smoking weed on the streetwalk will lead to getting a one star wanted level.

11. Police cars will go after you if you're obviousely breaking the speed limit. Having high speed crashes will also damage your health.

Wanted levels:

1 star - police follow you on foot and try to make an arrest. No sirens, no car chases (unless you are speeding).

2 star - police will still attempt to make an arrest. If a weapon is drawn then the police will begin opening fire. Police will use stun guns if a weapon is not drawn.

3 star - Chases begin and the police don't care how they stop you, they just want to do it.

4 star - road traps, radio stations and much more hostile police.Even when you have evaded them, they will still search for 24 in-game hours for someone matching your description.

5 star - shoot to kill, arrest only if it's made very possible. Even when you have evaded them, they will still search for 48 in-game hours for someone matching your description. Few missions become unavailable if you are wanted.

6 star - military vehicles come after you. Even when you have evaded them, they will still search for 72 in-game hours for someone matching your description. Some missions become unavailable if you are wanted.

Mersey
04-22-2012, 09:08 AM
**** yeah this sounds amazing :D

Map is 5x larger than GTA 4? I love it, I loved the countryside in San Andreas.

Optimistic
04-23-2012, 03:48 AM
Cant freakin wait for this.

GTA >>>>>>>>>>>>>>>>>>>

thuggery
04-23-2012, 05:43 AM
GTA San Andreas is GOAT

LeG00N
04-23-2012, 06:19 AM
2. Multiplayer will hold 32 people on the Xbox and PS3. I wasn't told how many were able to be on the PC. Just like in RDR, players will be able to form Gangs. These gangs are not ranked through XP anymore, but via Reputation. Instead of gang hideouts, you can do jobs that range from robbing a launderette to breaking into a military base and stealing state-of-the-art weaponary.The Gang leader has much more control over his or her gang by being able to rank members of their gang and setting more specific objectives to specific members of their gang. Gangs can have their own terratory but this only applies to areas inside the city of Los Santos.



....Boxingscene Gang :lol1:

LeG00N
04-23-2012, 06:21 AM
2013?...........damn

ABOSWORTH
04-23-2012, 01:26 PM
GTA IV tried to be too gritty and realistic.

I'm playing through San Andreas again at the moment and it's miles ahead of GTA4. They need a game with the scope of San Andreas again, airports, deserts, country sides, casinos, dams, rivers, gang territories, farms, connecting cities, free ways.

GTA4 compared to San Andreas is so ****. Saints Row 2 had the right idea, the mechanics just weren't robust enough.

I agree with you on that! GTA SA was such a huge game. Skydiving was so badass!

DeadLikeMe
04-25-2012, 08:13 PM
I'm really looking forward to this game...

I wonder if they'll do something with the whole gang thing again
It was fun fixing up a lowriders to scout your hood for rival gangsters

http://www.gtagaming.com/images/mods/cjped.jpgthe hooked up lowriders were the best cars in the game IMO. I used to drive them from Los Santos to all my other garages so I had them available. Fast enough, handled well, could fit 3 other gang members, could really take a beating.

bigsmoothh
05-04-2012, 01:27 AM
yeah gta sa was awesome bro..........

Ether
07-12-2012, 01:52 PM
2 NEW screens!

Just imagine the next red dead on this new engine.

http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/07/newswire_13421004331-610x343.jpg


http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/07/newswire_13421004641-610x343.jpg

ign

bojangles1987
07-12-2012, 08:39 PM
2 NEW screens!

Just imagine the next red dead on this new engine.

http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/07/newswire_13421004331-610x343.jpg


http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/07/newswire_13421004641-610x343.jpg

ign

Torture. Can't, take much more.

Underboss
07-13-2012, 12:05 PM
for 2013? :no:

Underboss
07-13-2012, 12:12 PM
1. The protagonist will be one character, and one character alone. His name is (as some rumours said) Albert De Silva. He's a half hispanic man who was once part of a crime family in Vice City. He decided to settle down and have kids in Los Santos. He has one son called Kevin De Silva who is your stereotypical CoD player. He's lazy, useless and shouts racial abuse online and is really into FPS games. Kevin does admire his Dad though.

2. Multiplayer will hold 32 people on the Xbox and PS3. I wasn't told how many were able to be on the PC. Just like in RDR, players will be able to form Gangs. These gangs are not ranked through XP anymore, but via Reputation. Instead of gang hideouts, you can do jobs that range from robbing a launderette to breaking into a military base and stealing state-of-the-art weaponary. The Gang leader has much more control over his or her gang by being able to rank members of their gang and setting more specific objectives to specific members of their gang. Gangs can have their own terratory but this only applies to areas inside the city of Los Santos.

3. The map is about 5x as large as the GTA IV map and the City of Los Santos takes up just under half of this area (so it's a bit bigger than 2 GTA IV Liberty Cities). The map is (like most GTAs) seperated into three different sections.

4. Planes are flyable, they range from World War 2 fighter planes to Private Jets.

5. Cars and guns are customisable to an extent, for example, you can customise a gun to have a supressor on it and you can install nitrous into cars.
Here's some stuff you might like:

1. The protagonist is the "rich guy" from the GTA V debut trailer. You get to learn more about this man in the second when he talks about his troubles. You only see the protagonist twice in the trailer. First time is the side of his face and second time is when he is driving a Deceptor (Audi R8). The people robbing the jewellery store are just with the protagonist. He is driving the van ready to get away.

2. Gunfights are more realistic. When you are shooting a gun out of a window of a car, depending on how fast it's going you will have troubles aiming due to shaking cameras.

3. The game is due in May 2013. A more specific date has not been decided because the game is still needing 6 months to be fully developed. They will have a playable demo at E3.

4. Police chases are now way more than either running or driving. Depending on how wanted you are, police may bring out riot shields and flash bangs.

5. When someone reaches 4 star wanted level, there will be a radio warning on some stations.

6. Radio stations now do traffic reports that are actually correct. So if you don't know what route to take, you can check the traffic reports on your phone or the radio.

7. The in-game TV now has many more channels.

8. The protagonist DOES NOT die unlike in the last two Rockstar games.

9. The underworld actually has a working economy that you can contribute too by buying and selling drugs, weapons and illegal cars in single player.

10. The protagonist can take drugs which will have some effects. But smoking weed on the streetwalk will lead to getting a one star wanted level.

11. Police cars will go after you if you're obviousely breaking the speed limit. Having high speed crashes will also damage your health.

Wanted levels:

1 star - police follow you on foot and try to make an arrest. No sirens, no car chases (unless you are speeding).

2 star - police will still attempt to make an arrest. If a weapon is drawn then the police will begin opening fire. Police will use stun guns if a weapon is not drawn.

3 star - Chases begin and the police don't care how they stop you, they just want to do it.

4 star - road traps, radio stations and much more hostile police.Even when you have evaded them, they will still search for 24 in-game hours for someone matching your description.

5 star - shoot to kill, arrest only if it's made very possible. Even when you have evaded them, they will still search for 48 in-game hours for someone matching your description. Few missions become unavailable if you are wanted.

6 star - military vehicles come after you. Even when you have evaded them, they will still search for 72 in-game hours for someone matching your description. Some missions become unavailable if you are wanted.

:rofl: for smoking weed? :lol1:.

Ether
08-20-2012, 11:38 AM
Bikes are back, and jets can be used.

http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/08/V-5-1280-610x343.jpg

http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/08/V-4-1280-610x343.jpg


http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/08/V-3-1280-610x343.jpg


IGN

Earl Hickey
08-20-2012, 11:53 AM
Cant wait for this!

[ DUBBZZ ]
08-20-2012, 12:04 PM
Mass Effect 3 had a chance at GOTY 2011.

In U.S, nothing stops GTA.

GTA V 2012 GOTY.



youtube embed

<iframe width="560" height="315" src="http://www.youtube.com/embed/7fKxkaSjDLA" frameborder="0" allowfullscreen></iframe>
The homeless guy with the sign looked like Niko?

bojangles1987
08-20-2012, 01:16 PM
Bikes are back, and jets can be used.

http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/08/V-5-1280-610x343.jpg

http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/08/V-4-1280-610x343.jpg


http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/08/V-3-1280-610x343.jpg


IGN

My glob at those graphics. My eyes are going to bleed playing this.

TX_BOXNG
08-22-2012, 09:50 PM
when does this game come out, gay tony was good

Underboss
08-23-2012, 11:49 AM
It comes out in 2013.

The Noose
08-24-2012, 08:43 PM
It comes out in 2013.

:grr::banghead::burnup:

DAMMIT! I need that sh1t NOW!!!!

The only game i have ever been excited about. Im not a big gamer, and cant remember ever looking forward to a game being released.

San Andreas + GTA 4 graphics + (hopefully) Vice City characters = My life will be over the day i buy that game.

bojangles1987
08-25-2012, 11:33 AM
They still haven't announced a release date. Going on Rockstar's history with GTA, I can't see this coming out any later than April or May next year, and I'm still holding out hope it comes out this year.

Man, if even half the stuff that's been leaked about this game is actually true, this will be the greatest game ever.

Journeyman
08-27-2012, 06:12 PM
i talked to my local gamestop today, and they said that there's no definite date for release, but that it's scheduled for january 1st in their books, which means anywhere from november 2012 to march 2013.

i might have to lock myself in my house away from the free world for a couple weeks once this comes out

Underboss
09-04-2012, 05:11 PM
i talked to my local gamestop today, and they said that there's no definite date for release, but that it's scheduled for january 1st in their books, which means anywhere from november 2012 to march 2013.

i might have to lock myself in my house away from the free world for a couple weeks once this comes out

Same with me :lol1:.

Goodbye social life :lol1:.

???
10-24-2012, 08:09 PM
https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-ash4/404332_489492357741096_1097556112_n.jpg

Underboss
10-25-2012, 01:34 AM
They said alot of info is going to be released next month, oh baby.

Sam Donald
10-27-2012, 11:22 AM
sickkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk cant wait

???
10-30-2012, 08:33 PM
Release date announced:

http://media.rockstargames.com/rockstargames/img/global/news/upload/actual_1351545051.jpg

Underboss
10-30-2012, 10:01 PM
:lol1: @ the logo on the phone :haha:.

bojangles1987
10-31-2012, 05:17 PM
:lol1: @ the logo on the phone :haha:.

:rofl::rofl:

Never looked at it before.

Underboss
10-31-2012, 07:46 PM
By the way, that girl is hot :luvbed:.

D-MiZe
11-01-2012, 08:59 AM
I think everyone knew it was Spring 2013...

Underboss
11-06-2012, 01:23 AM
2nd trailer coming next week.

http://sphotos-a.xx.fbcdn.net/hphotos-prn1/65309_10151324698365097_1752810180_n.jpg

Journeyman
11-06-2012, 01:27 AM
cool, post it on here when it comes out..thanks

Underboss
11-08-2012, 01:54 PM
New image, with some details:

http://www.gamedot.co.uk/2012/11/08/the-gta-v-rumour-mill/

You will be playing as an ***8220;east coast gangster***8221;

This has been a popular one. Reports have suggested that in GTA V, the main character will be a middle-aged East Coast gangster who returns to Los Santos in search of a fresh start. This latest rumour was seen in the print version of this week***8217;s Shortlist magazine. An older protagonist would be a change for Rockstar in a GTA title, and after Max Payne 3 we know they can teach an old dog new tricks***8230;


There will be more than one Protagonist

If this rumour is true then it would mark a seismic shift in how a GTA game is played. Reports suggest that the GameInformer GTA V issue has leaked out information that you will play as two characters, Albert DeSilva a 42 year old ***8220;half American, half Puerto Rican***8221; who is pulled back into a world of crime to make money (apparently Breaking Bad is an influence), and Dougie Vejo who is an up and coming LA Criminal. How would two characters pan out for GTA V? Would we see an intertwining storyline with both characters? Or two separate campaigns? The possibility this rumour presents is certainly intriguing.


Some San Andreas hallmark locations return

Rockstar have changed things a little for GTA V, instead of a full-on San Andreas state sandbox, we are now in Los Santos, which in within San Andreas. This is still set to be a massive location and rumour has it that GTA V***8217;s Los Santos will include Grove Street, the neighbourhood you start out at in GTA: SA. The bad news is that Carl and Sweet won***8217;t be making a return. No Boyz in the Hood inspired shenanigans then!


Customisation is back

One thing that GTA IV was missing was the excellent customisation options that were present in GTA San Andreas. If the latest reports are to be believed then we can expect some character customisation tol return, such as clothes and hair/facial hair, sadly though no sign of Gyms or tattoos. On the plus side car customisation is apparently set to return to the series. Expect to be hooking up the Infernus with nitrous and some low riding suspension.


Music and mini games

Some of the songs featured in the soundtrack are rumoured to be ***8216;My Michelle***8217; ***8211; Guns and Roses, ***8216;Magic Power***8217; ***8211; Triumph, ***8216;California Dreamin***8217; ***8211; Beach Boys, ***8216;Beautiful***8217; ***8211; Snoop Dogg feat Pharrell. There is also the alleged return of Lovefist (now known as The Jezzies) and mini games that include golf, tennis and surfing.

Which, if any, of these rumours that do end up being accurate remains to be seen but one thing that is 100% true is that fans of the series will be eagerly watching this evening for the first details to emerge online. Rockstar have also announced that the second trailer for GTA V will be released next week on Wednesday November 14th. We will have all the latest details and news as it unfolds on Gamedot.

--

I just pre-ordered it. I can't wait no more :no:.

Doze06
11-09-2012, 01:40 AM
http://www.videogamer.com/xbox360/gta5/news/gta_5_all_the_game_informer_details.html

GTA 5 "evolves nearly every mechanic" found in previous games in the series.

Features the biggest open world in the series' history - GTA 5's world is bigger than the worlds of Red Dead Redemption, San Andreas and GTA IV combined.

Three playable characters who you can switch between "at nearly any time".

Each character has their own specific abilities and story arc, with all three stories intertwined.

Camera zooms out to a "Google Earth-style" perspective when switching characters.

Character 1 - Michael, an ex-bank robber in his early 40s who retired after making a deal with the FIB. He has two teenage children and hates his wife Amanda. He's also the narrator of the original GTA 5 trailer.

Character 2 - Trevor, a former war veteran and a "drugged out psychopath". An experienced pilot.

Character 3 - Franklin, a repo man in his mid 20s described as a "young and ambitious hustler".

Certain characters from GTA IV and Episodes From Liberty City will also make an appearance. Rockstar's Dan Houser says we'll never see characters from the PS2 era, though. "The five PS2 games are one universe, and this is the high definition universe, so they don't co-exist," he says.

No major actors cast as any of the main characters.

Focus on making more diverse missions.

Heists and bank robberies are a big theme to the game.

Characters will work together during missions, and you can switch
between characters mid-mission to fulfill different roles. For example, during a chase sequence you can pilot the getaway helicopter as Trevor, snipe pursuing pilots as Franklin, or fire an assault rifle as Michael.

Missions will have a "very diiferent tone depending on who's on them, how many people are on them, and how much we're using switches", says Houser.

Even when you're not controlling them, each character will still go about their own business across Los Santos. "You may be surprised by the situations they find themselves in should you switch back to check up on them," says Game Informer.

Big advances to lighting and shader model. Greater draw distance.
Improved vehicle handling and physics - "The cars hold to the ground better... It feels more like a racing game," Houser says.

More vehicles than in any GTA to date, including BMXs, mountain bikes, road bikes, dirt bikes, cars, trucks, helicopters, planes, ATVs and Jet Skis, but vehicle manufacturers are still fictional.

Fighter jets appear to be in. One screenshot shows a fighter equipped with missiles, as a helicopter explodes in the background.

Improved shooting and melee combat. Melee combat "never going to be as big a deal as shooting," though, warns Houser.

Pedestrians are fully mo-capped and more interactive.

You can rappel down buildings, although it's not confirmed whether this is specific to certain missions.

Los Santos is described as a "huge and diverse city", combining the best of Red Dead Redemption's "large open expanses" with GTA IV's "densely packed urban environment".

Areas in the game world include beachfronts, mountains, the wilderness, a "Salton Sea" region, a military base and the suburbs.

GTA: San Andreas was about gang culture. GTA 5 is about capturing the "contemporary culture of LA".

There will be a "vibrant and fun" economy, but you won't be able to buy property.

A variety of different side missions and "more sophisticated" minigames, including yoga, triathlons, Jet Skiing, base-jumping, tennis and golf. There's a full golf course in the game. You can go scuba diving along the coastline of Los Santos, or go to the gym on the seafront.

Each character will have unique hobbies, including "one or two key minigame activities per character".

San Andreas' RPG-like player customization is still absent, but you can customize the clothing of each character.

GTA IV's romance feature has been removed.

Like in GTA IV, players can make friends and hang out with certain NPCs, including Michael's wife Amanda and son Jimmy, Franklin's "crazy friend" Lamar, and Trevor's mate Ron.

GTA IV's mobile phone returns, but a lot of its features have been altered. You can use it to access the internet.

Dynamic missions - hidden missions dotted around the game world. "Going off-road in the desert, you may come across two parked cars and a sea of dead bodies around them... Investigate if you want."

Underboss
11-12-2012, 01:09 AM
New screenshots:

http://www.examiner.com/slideshow/gta-v-official-gameplay-screenshot-showcase-24#slide=55165651

D-MiZe
11-12-2012, 07:56 AM
I cannot wait for this ****!

Gojira
11-14-2012, 12:20 PM
<iframe width="560" height="315" src="http://www.youtube.com/embed/Vzue74y7A84" frameborder="0" allowfullscreen></iframe>

bojangles1987
11-14-2012, 12:23 PM
<iframe width="560" height="315" src="http://www.youtube.com/embed/Vzue74y7A84" frameborder="0" allowfullscreen></iframe>

Awesome. Green k.

Underboss
11-14-2012, 01:14 PM
<iframe width="560" height="315" src="http://www.youtube.com/embed/Vzue74y7A84" frameborder="0" allowfullscreen></iframe>

Nice intro song by the way. It has the same graphics as Max Payne 3.

Journeyman
11-14-2012, 03:34 PM
siick..

a different feel between the two trailers out so far

THE REED™
11-14-2012, 03:42 PM
Cant wait,.....

Shabba Rank$
11-14-2012, 04:23 PM
I haven't been this excited for a game in a while.

gonna go pre order my copy today.

???
11-14-2012, 05:44 PM
I love how they're setting the game back in Los Santos. Can't wait.

The Noose
11-14-2012, 06:13 PM
Cant wait to explore everything. My life is just gonna stop. It looks huuuuge.
46" flat screen LED ftw.

Priest Andretti
11-17-2012, 09:13 AM
This a fully paid pre-order for me.

TX_BOXNG
11-17-2012, 10:38 AM
cool every GTA game is amazing, got mine pre order n my poster!!!!!

Underboss
11-17-2012, 01:23 PM
2 new screenshots:

http://stickskills.com/omega/wp-content/uploads/2012/11/TFKW2.jpg

http://stickskills.com/omega/wp-content/uploads/2012/11/RTRyo.jpg

Journeyman
11-17-2012, 02:16 PM
graphics look amazing..stunning.

lets fast forward to next spring..skip the holidays, this will be MY holiday gift

Mike Tyson77
11-19-2012, 11:19 PM
This looks awesome, its gonna blow GTA4 outta the water.

Underboss
11-30-2012, 03:24 PM
11/30: New screenshot;

http://sphotos-b.xx.fbcdn.net/hphotos-snc6/704606_10151360463605097_280989415_o.jpg

ßringer
12-02-2012, 04:18 PM
I'll pick this up eventually, but not until a significant price drop occurs.

I just don't understand why GTA games are as popular as they are : They're all essentially video game ripoffs of more innovatively done cinematic portrayals of criminal life. To top it off, the whole 'go anywhere, do anything' theme that is a major selling point of the series is patently false.

While the entire map is usually easily accessible, in actuality the amount of places to go or things to do is severely limited : Most of the buildings are inaccessible filler made to give the appearance of scope, half of the accessible ones are simply a new paste job on an already established one (burger joint vs. taco joint), the mission variety has been pretty rehashed since 'Vice City' and usually only consist of the standard "go here, kill him" type, and activities to do while not on a mission usually repeat themselves fairly frequently and typically involve buying clothes, purchasing a house, hitting up a bar to play pool or darts, or participating in street races to pass the time.

Don't get me wrong : They're fun as hell for a while, but usually after about 20 hours they lose my intrest.

While I'm also a fan of similarly limited "go anywhere, do anything" type games - 9 times of of 10 they're RPG games set in a previous (technologically limited) time period, so having limits on what you can do seems productive to that kind of genre. Whereas I expect more from a similarly marketed game that's rooted in a modern society. Much more.

Mule Deer
12-02-2012, 08:48 PM
I'll pick this up eventually, but not until a significant price drop occurs.

I just don't understand why GTA games are as popular as they are : They're all essentially video game ripoffs of more innovatively done cinematic portrayals of criminal life. To top it off, the whole 'go anywhere, do anything' theme that is a major selling point of the series is patently false.

While the entire map is usually easily accessible, in actuality the amount of places to go or things to do is severely limited : Most of the buildings are inaccessible filler made to give the appearance of scope, half of the accessible ones are simply a new paste job on an already established one (burger joint vs. taco joint), the mission variety has been pretty rehashed since 'Vice City' and usually only consist of the standard "go here, kill him" type, and activities to do while not on a mission usually repeat themselves fairly frequently and typically involve buying clothes, purchasing a house, hitting up a bar to play pool or darts, or participating in street races to pass the time.

Don't get me wrong : They're fun as hell for a while, but usually after about 20 hours they lose my intrest.

While I'm also a fan of similarly limited "go anywhere, do anything" type games - 9 times of of 10 they're RPG games set in a previous (technologically limited) time period, so having limits on what you can do seems productive to that kind of genre. Whereas I expect more from a similarly marketed game that's rooted in a modern society. Much more.

It's about the gameplay IMO. It's just fun to run around and explore, drive cars, shoot or blow stuff up, fly, etc. To me it doesnt have to be a side mission.

Im excited for this... Everything sounds great except you cant purchase property. I love that part of it.. Oh well.

TX_BOXNG
12-03-2012, 09:14 AM
I mostly do the missions on GTA games, its just a good story, fun to play, its a criminal life movie that u get to play, i have never been dissapointed with GTA games

Damn i feel like playing GTA now, ima go buy one of them old school ones

Which should i buy

San Andreas
Vice City
GTA 3

ABOSWORTH
12-03-2012, 10:51 AM
I mostly do the missions on GTA games, its just a good story, fun to play, its a criminal life movie that u get to play, i have never been dissapointed with GTA games

Damn i feel like playing GTA now, ima go buy one of them old school ones

Which should i buy

San Andreas
Vice City
GTA 3

San Andreas... I let someone borrow my copy of it and when I got it back, it didn't work. :( I'd like to get another copy of it.

BOLLOCKS
12-03-2012, 11:00 AM
You can get all 3 for $20 on Amazon.

TX_BOXNG
12-03-2012, 02:23 PM
You can get all 3 for $20 on Amazon.

Wow good deal thanks

Underboss
12-24-2012, 02:38 AM
New screenshots released an hour ago:

http://sphotos-a.xx.fbcdn.net/hphotos-ash4/456181_10151395528625097_664764281_o.jpg

http://sphotos-a.xx.fbcdn.net/hphotos-ash4/278706_10151395528620097_1496508406_o.jpg

http://sphotos-b.xx.fbcdn.net/hphotos-snc7/461053_10151395528710097_853000596_o.jpg

http://sphotos-b.xx.fbcdn.net/hphotos-snc7/456191_10151395528720097_324838625_o.jpg

Underboss
12-24-2012, 02:38 AM
http://sphotos-b.xx.fbcdn.net/hphotos-snc7/477014_10151395528605097_647622022_o.jpg

Underboss
01-04-2013, 01:22 PM
http://sphotos-a.xx.fbcdn.net/hphotos-prn1/64972_10151415129430097_785996058_n.jpg

THE REED™
01-04-2013, 03:05 PM
Deep sea diving and jets! Awesome! Any date yet>?

Underboss
01-05-2013, 02:31 AM
Not yet, but Rockstar is going to unveil the game's official cover this month.

http://www.ign.com/articles/2013/01/04/grand-theft-auto-v-box-art-reveal-coming-this-month

Underboss
01-31-2013, 01:20 PM
:no: 7 months.

http://sphotos-a.xx.fbcdn.net/hphotos-prn1/537459_10151459911735097_189354666_n.jpg

TX_BOXNG
01-31-2013, 02:28 PM
Nooooo!!!! Ive been hurrying up on current games to be ready for GTA 5

bojangles1987
01-31-2013, 03:51 PM
:no: 7 months.

http://sphotos-a.xx.fbcdn.net/hphotos-prn1/537459_10151459911735097_189354666_n.jpg

yyyyeeeeeeahhhhhhhhhhhhh!!!!!!!!!!!!!

THE REED™
01-31-2013, 03:53 PM
Wow Im pissed.

D-MiZe
01-31-2013, 04:09 PM
Good things come to those who wait.

7 months is long enough to produce an ATG game.

THE REED™
01-31-2013, 04:13 PM
Good things come to those who wait.

7 months is long enough to produce an ATG game.

It's not 7 months, it's 7 more months on top of 5 years.

D-MiZe
01-31-2013, 04:17 PM
It's not 7 months, it's 7 more months on top of 5 years.

I waited over 6 years for Hitman.

:lol1:

Should be ****ing awesome though. I do hope they ship everything with the game and don't hold back stuff for DLC as games do nowadays.

THE REED™
01-31-2013, 04:19 PM
They need to get crackin on RDR2 after this.

Fury
01-31-2013, 09:40 PM
I waited over 6 years for Hitman.

:lol1:

Should be ****ing awesome though. I do hope they ship everything with the game and don't hold back stuff for DLC as games do nowadays.

Of course they will. DLC is huge business. 1200 MS points each at least. They will probably put it back a further 3 months as well.

Col. Hans Landa
02-02-2013, 10:30 PM
They need to get crackin on RDR2 after this.

This.. I've just completed RDR over the last couple days, when it first came out I never really liked it but picked it up and it's an amazing game , the undead nightmare is a really good dlc as well . Would be cool to have zombie dlc for GTA 5

bojangles1987
03-27-2013, 05:14 PM
New screens.

http://www.ign.com/articles/2013/03/27/all-new-grand-theft-auto-v-screenshots

This one really has a Red Dead look to it. Hope there's a lot of countryside, apparently there is.

http://assets2.ignimgs.com/2013/03/27/actual1364387865jpg-480dc1_640w.jpg

Debopam Roy
03-28-2013, 04:52 AM
Let me tell you...nothing beats Tommy Vercetti! I loved that guy! CJ was the worst protagonist for me...I didnt like the dude's attitude. :D

bojangles1987
03-28-2013, 07:36 AM
Let me tell you...nothing beats Tommy Vercetti! I loved that guy! CJ was the worst protagonist for me...I didnt like the dude's attitude. :D

I always loved one thing about CJ though, how he would act so hard one moment and then his voice actor would transition to a high pitched squeal of a voice when he was complaining or had a gun on him. It was awesome, and definitely intentional. Like Rockstar was saying, "This is what most those stupid motherf*ckers that live this life are actually like."

Tommy Vercetti was definitely the coolest main character, though Niko was probably the best character.

Underboss
04-02-2013, 10:44 AM
The official GTA V Cover;

https://sphotos-b.xx.fbcdn.net/hphotos-ash3/548917_10151596302180097_81503957_n.jpg

What do you guys think?

bojangles1987
04-02-2013, 11:40 AM
The official GTA V Cover;

https://sphotos-b.xx.fbcdn.net/hphotos-ash3/548917_10151596302180097_81503957_n.jpg

What do you guys think?

Fits the mold.

Barn
04-02-2013, 01:23 PM
The official GTA V Cover;

https://sphotos-b.xx.fbcdn.net/hphotos-ash3/548917_10151596302180097_81503957_n.jpg

What do you guys think?
at least it's original. :lol1:

Barn
04-02-2013, 01:24 PM
I always loved one thing about CJ though, how he would act so hard one moment and then his voice actor would transition to a high pitched squeal of a voice when he was complaining or had a gun on him. It was awesome, and definitely intentional. Like Rockstar was saying, "This is what most those stupid motherf*ckers that live this life are actually like."

Tommy Vercetti was definitely the coolest main character, though Niko was probably the best character.
Agreed with those who didn't like CJ much.

For me Niko > Vercetti > GTA3 dude > CJ

THE REED™
04-02-2013, 01:24 PM
at least it's original. :lol1:

****in stupid.

Barn
04-02-2013, 01:26 PM
****in stupid.
it's not that terrible, pretty standard.

nothing to get too pissed off about anyway, except the Iphone imitation.

THE REED™
04-02-2013, 01:29 PM
it's not that terrible, pretty standard.

nothing to get too pissed off about anyway, except the Iphone imitation.

I mean, I'm not pissed off about a video game cover.. but it's stupid nonetheless. do something different, it looks like a cartoon.

Col. Hans Landa
04-04-2013, 01:50 PM
The official GTA V Cover;

https://sphotos-b.xx.fbcdn.net/hphotos-ash3/548917_10151596302180097_81503957_n.jpg

What do you guys think?

pretty gay cover... but I don't really mind,as long as its as good as any other gta game I'm sure I can put up with it

TX_BOXNG
04-04-2013, 02:39 PM
Thats how GTA has always done there covers i like them cause u kno its an GTA game

F l i c k e r
04-04-2013, 11:46 PM
Got it pre ordered but im trying to go to korea, so it's odd. Im not sure if i should cancel or what? Idk, interesting situation.

BOLLOCKS
04-05-2013, 12:01 AM
Nothing wrong with animated covers, ya'll trippin'.

Underboss
04-05-2013, 02:03 AM
Thats how GTA has always done there covers i like them cause u kno its an GTA game

Pretty much this.

But people expected a better GTA cover now with all the enhanced graphic engines etc.

BOLLOCKS
04-05-2013, 03:02 AM
It doesn't matter how good teh stupid graphics are, that's Rockstar's style.
http://i50.tinypic.com/353a2ok.jpg

THE REED™
04-16-2013, 02:35 PM
<iframe width="560" height="315" src="http://www.youtube.com/embed/xMSeSR38MBE" frameborder="0" allowfullscreen></iframe>

THE REED™
04-16-2013, 03:56 PM
Been playing gta iv lost and damned the last two days... damn what a great game... riding from one gang shootout to the next, it never gets old to me.

TX_BOXNG
04-16-2013, 07:28 PM
i cant wait for this damn game come out already, i might go buy the ballad of gay tony it has been one of my favorite games

BackfromtheDead
04-16-2013, 07:42 PM
Cant wait.

Phenom
04-17-2013, 01:08 AM
Been playing gta iv lost and damned the last two days... damn what a great game... riding from one gang shootout to the next, it never gets old to me.

see thats how a DLC add's to the game worth the money

bojangles1987
04-17-2013, 05:19 AM
Been playing gta iv lost and damned the last two days... damn what a great game... riding from one gang shootout to the next, it never gets old to me.

GTA4 had the best DLC.

Michael Paine
05-02-2013, 05:39 PM
<iframe width="640" height="360" src="http://www.liveleak.com/ll_embed?f=361d2a6d73f3" frameborder="0" allowfullscreen></iframe>

iceman1
05-03-2013, 12:06 PM
Looks epic
The stories gonna be class

THE REED™
05-08-2013, 11:29 AM
<iframe width="640" height="360" src="http://www.liveleak.com/ll_embed?f=361d2a6d73f3" frameborder="0" allowfullscreen></iframe>

lmao...............

Ether
07-09-2013, 12:27 PM
Official GTAV Gameplay Trailer:

<iframe width="560" height="315" src="//www.youtube.com/embed/yMGK09F8q8Y" frameborder="0" allowfullscreen></iframe>

TX_BOXNG
07-09-2013, 02:09 PM
Official GTAV Gameplay Trailer:

<iframe width="560" height="315" src="//www.youtube.com/embed/yMGK09F8q8Y" frameborder="0" allowfullscreen></iframe>

wow game is gonna be amazing

i liked the Max Payne 3 shooting style seems like they will be using something similar on GTA

cant wait to play this story

KillaMANE704
07-09-2013, 02:18 PM
cant wait...i hated gta 4 storylines...I hated having to play as niko

bojangles1987
07-09-2013, 02:35 PM
Rockstar always delivers. What a beast of a game this will be.

DannYankee09
07-09-2013, 11:43 PM
I'm sold on the multiple heroes crap from what i saw in that trailer pretty cool.

MrRolltide91
07-10-2013, 12:44 AM
Can't wait for this game

I.R.I.E
07-10-2013, 01:12 AM
Damn that game looks like it's another level.

Bretty Poy32
07-10-2013, 03:22 AM
that looks good

Underboss
07-10-2013, 12:27 PM
Official GTAV Gameplay Trailer:

<iframe width="560" height="315" src="//www.youtube.com/embed/yMGK09F8q8Y" frameborder="0" allowfullscreen></iframe>

http://themodernjedi.files.wordpress.com/2012/05/jaw-drop.jpg

Suavecito80
07-10-2013, 05:45 PM
Can't wait for this ish!!

Downy_tax
07-25-2013, 04:38 PM
Everytime they have a main character that isn't Caucasian they seem to take the game up a few levels. TBOGT, San Andreas, and now this...

Trevor and Franklin looks like the guys I will play with the most.

THE REED™
07-25-2013, 04:52 PM
http://i34.photobucket.com/albums/d135/SecretAgent0027/ku-xlarge.jpg

Downy_tax
07-25-2013, 05:07 PM
I don't remember RDR being bigger than San Andreas.. San Andreas was HUGE!! RDR didn't have fast enough vehicles which may make it feel bigger.

TX_BOXNG
07-25-2013, 06:10 PM
I watch that damn trailer all the time, cant wait for this game

Oasis_Lad
08-10-2013, 08:07 PM
<iframe width="560" height="315" src="//www.youtube.com/embed/3Jyo62HaeFs" frameborder="0" allowfullscreen></iframe>

BOLLOCKS
08-10-2013, 08:26 PM
Owen is professional.

Barn
08-10-2013, 09:38 PM
Everytime they have a main character that isn't Caucasian they seem to take the game up a few levels. TBOGT, San Andreas, and now this...

Trevor and Franklin looks like the guys I will play with the most.
Correlation does not equal cause!

Oasis_Lad
08-15-2013, 12:33 PM
<iframe width="560" height="315" src="//www.youtube.com/embed/3wSrjYdEgQg" frameborder="0" allowfullscreen></iframe>

#YOLO
08-15-2013, 12:35 PM
Came here to post that. This is unreal, hands down GOTY. Problably will be the GOAT too.

THE REED™
08-15-2013, 01:21 PM
THAT IS INSANE!

BEEN waiting 2 weeks for that video.

I cant see how they could of done it any better.

THE REED™
08-15-2013, 01:43 PM
You gata watch this LOLLLLLLL

<iframe width="560" height="315" src="//www.youtube.com/embed/NuC9E1ijc_E" frameborder="0" allowfullscreen></iframe>

THE REED™
08-15-2013, 04:47 PM
<iframe width="560" height="315" src="//www.youtube.com/embed/kf1VWd0DtFM" frameborder="0" allowfullscreen></iframe>

B.U.R.N.E.R
08-15-2013, 04:47 PM
Oh gawd the multiplayer is going to be fuccin crazy. This and 2k14 in back to back months is all I need.

THE REED™
08-15-2013, 04:48 PM
Oh gawd the multiplayer is going to be fuccin crazy. This and 2k14 in back to back months is all I need.

You got ps3?

THE REED™
08-15-2013, 05:02 PM
<iframe width="560" height="315" src="//www.youtube.com/embed/C5ou7wjqFe0" frameborder="0" allowfullscreen></iframe>

???
08-15-2013, 06:49 PM
Can't wait, gonna be epic.

bojangles1987
08-15-2013, 08:01 PM
This just isn't even fair at this point. Rockstar is about to destroy the gaming world.

Suavecito80
08-19-2013, 02:57 PM
Im not even going to buy Call of duty because of this and I have been getting that game for 5 or six years in a row. Can't wait! :dance:

THE REED™
08-19-2013, 04:46 PM
I cant stop researching everything about V.

Ive been playing IV every day.... I beat all 3, Classic, Gay Tony, and Lost and damned.... Im currently doing all the drug wars in TOny... Ive got 40/50 completed so far... theyre getting tough.

Col. Hans Landa
08-19-2013, 05:29 PM
Im not even going to buy Call of duty because of this and I have been getting that game for 5 or six years in a row. Can't wait! :dance:

lol what a cheap ass

THE REED™
08-21-2013, 01:05 PM
A MUST READ

Rockstar is taking an ambitious approach to GTA multiplayer, aiming to strike a balance between open-world mayhem and carefully crafted structure.

I'm watching four members of Rockstar North pull off a heist in Grand Theft Auto Online. This is hardly some two-bit job; it's a carefully orchestrated mission where each player assumes a different role in an effort to infiltrate a secured storage yard and make off with a truck full of high-value merchandise.

It's going well. Two of the players have managed to jump in the truck and endure a white-knuckle freeway chase stretching from the grimy warehouse district of Los Santos to an unassuming patch of farmland in the Blaine County countryside. As they drop off the truck, the other pair of players--the ones who've been tailing along providing invaluable cover fire--pull up beside them in a zippy sports car. Smiles abound as the group revels in its successful heist. Just when it looks like everyone is about to pile together and cruise into the sunset, the player behind the wheel says, "Sorry! I've only got two seats. But I do have this for you." It's here that the driver flips his partners the bird and peels off in a cloud of dust and laughter.

That, ladies and gentlemen, is Grand Theft Auto Online in a nutshell. GTA Online is Rockstar's effort to marry the carefully crafted structure of mission-based multiplayer with the unpredictable, anything-goes nature of an open-world experience. It's a delicate balancing act to be sure, but if our first look is anything to go by, Rockstar has already hit its mark.

GTA Online is Rockstar's effort to marry carefully crafted multiplayer with the anything-goes nature of an open world. First, a bit of context. Grand Theft Auto Online is not a standalone retail product; it's included with copies of GTAV. Some narrative overlap connects GTA Online with the story campaign, including a handful of shared characters. In fact, you can even switch between the two modes by selecting your multiplayer avatar from the very same character wheel used to jump between Michael, Trevor, and Franklin in the main storyline.

But GTA Online is its own beast: building your criminal empire in this part of the game requires navigating through a very different dynamic, with earnings and progression separate from those found in the story campaign. In fact, Rockstar's aim is to spin this off into its own separate entity altogether. That's why GTA Online is being built on a separate development schedule, and why it will release shortly after GTAV on October 1 via a patch to the main game. But don't worry; you'll be able to get yourself suitably hyped up thanks to a countdown timer Rockstar plans to include in the game prior to the patch.

The whole thing takes place within a world that aims to feel far more alive than any of Rockstar's previous multiplayer offerings. Switching over to GTA Online, you're immediately dropped into a world shared by 16 players. No need to match up with other people using some free-roaming lobby--merely jumping into GTA Online is enough to tell the game you're ready to free-roam alongside other players.

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Who you get matched up with is where things get fun. Rockstar has designed a free-roam matchmaking system that takes various factors into account, such as prioritizing friends and crewmembers, and ensuring that nearby strangers of the appropriate skill level are used to fill space when the situation calls for it. It's not quite like Destiny or The Division in the sense that new players are swapped in for old ones as you move about the map, but the game does ensure that players can all easily fast travel toward each other when a mission is set to begin, and that players who finish a mission together resume a free-roaming session as part of the same group.

The whole thing takes place within a world that aims to feel far more alive than any of Rockstar's previous multiplayer offerings. Many of these missions are simply ambient events you can trigger on the fly. Let's say you run into one player and decide to challenge them to a race. You pull open the map, drop a waypoint--user-created events and game modes are a big theme in GTA Online--and the two of you are on your way. But be careful, because you might just pass by a third player with a six-star wanted level fleeing from a swarm of cops. Nothing ruins a street race like colliding head-on into a police cruiser.

Those types of serendipitous encounters are one of the ways Rockstar is hoping to make the world feel more alive and unpredictable, while the potential for adversarial behavior between players is another. Maybe you and some buddies want to throw on a couple masks and hold up a convenience store for a quick bit of cash. Easy money, right? Well, the player who physically receives the money from the cashier gets to decide how it's split between the team. If your buddy stiffs you on your share of the profit, you can either chase him down and steal it for yourself or keep your hands clean by hiring a hitman to take him out--it's your call. The game even tracks who your rivals are and lets you know when they've come online so that you can exact a little vengeance.

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s a free-roaming experience, Grand Theft Auto Online is full of all these little opportunities for running into other players and mucking about in the sandbox. (Pro Tip: Deposit your money into your bank account as often as you can. When another player kills you, they can snatch the wallet right from your dead body.) But there's more to it than unorganized chaos. Like GTAV's story campaign, GTA Online features a mission progression where a series of larger and more elaborate heists offer you the chance to pad your bank account and cement your status as a master criminal.

These are missions unique to multiplayer and as such they've been designed for a cooperative style of play. One of the missions Rockstar showed was a large-scale operation requiring a crew of players to sneak into an airport, take out a crew of armed guards, and fly away in a military cargo plane. If that weren't challenging enough, the players also had to fly it clear across the map and successfully land the thing in a ramshackle airstrip out in the middle of nowhere.

THE REED™
08-21-2013, 01:05 PM
It's an open-ended mission, which is a theme Rockstar is aiming for with these multiplayer heists. You've got the overarching goal (steal the plane) as well as a few suggestions for which roles might be good to designate beforehand (lookout, sniper, transporter, etc.) and from there it's up to the players to determine the best way to proceed. Do you approach the airport by boat, or parachute in by helicopter? Do you stop off at Ammu-Nation and buy a customized loadout of guns before the job, or rely on the one guy carrying an entire army's worth of weapons to hand over a few of his extra guns for the good of the group? Either way, you'll need to work as a team to get the job done--especially when you consider that you've got a finite pool of shared lives before it's mission over.

Rockstar wants to ensure that the challenge in these heists comes from actually stealing stuff rather than trying to organize a group of friends through some clumsy party lobby system. All you need to do is wander up to a mission marker, invite some willing friends along by pulling open a quick menu, and they'll be instantly teleported over and ready to get going--even if they were just in the single-player story. These pre-mission screens also let you tweak variables such as difficulty level and time of day.

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While heists are the centerpiece missions of the game, there are plenty of smaller, more ambient missions out there to take on. This includes things like assaulting a gang hideout, stealing armored cars you happen to run into on the freeway, or just going out for a nice game of golf with your friends.

Seeing the game in action, I was impressed by just how seamless the transition was between free-roaming around the city and assembling a crew to embark on an organized mission. Hardly any time was spent navigating menus or setting things up. It's clear that usability and preserving a sense of flow is a huge priority for the team at Rockstar North. Moreover, the missions seemed to do a great job of giving the players just enough direction without smothering the group dynamic. Each job feels like a sandbox within a sandbox, where players are free to improvise within the larger construct of the mission.

It's clear that usability and preserving a sense of flow is a huge priority for the team at Rockstar North. While sneaking through airports to spirit away massive airships is all well and good, there is a greater purpose to all of these missions. At the heart of GTA Online's progression system is an economy that allows for some very interesting ways to invest your money. You've got the standard purchase options that any GTA veteran will expect to see, including weapons, vehicles, and a slew of player homes. But GTA Online also allows for some very creative investment options.

Take vehicles, for example. Now that player-owned vehicles occupy a permanent place in the world--they no longer disappear into the ether when you leave them somewhere--you can insure your fleet of cars to make sure all the money you've spent on upgrading them doesn't go to waste should you happen to encounter any wayward rockets. Things are sure to get even more interesting sometime after launch when the stock market is implemented: Instead of protecting cars, you'll be able to engage in a bit of lighthearted market manipulation by investing your money in a car manufacturer and running around town destroying every one of those models you come across. Suddenly that company is going to be pumping out a whole lot of new cars. Nice time to be a stockholder, eh?

Even those familiar investments, like purchasing an apartment, have been reworked and expanded for GTA Online. Say you're hanging out in your high-rise apartment enjoying the view down below. You spot a flurry of red and blue lights in the distance and decide to see what's going on. So you switch on your TV, tune into the news, and suddenly you're watching your friend fleeing from the police in real-time thanks to the news helicopter flying directly above him. Beyond little touches like this, you can use your apartment for more practical uses, as well--like getting your friends together to go over the details of a heist in your planning room or keeping a watchful eye on your 10-car garage using a closed-circuit security camera feed. Hell, you can even take a shower to wash off the blood after a particularly brutal mission. It's borderline ridiculous just how much Rockstar has done with these player-owned properties.

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Yet the arc of player progression doesn't end there. With each mission, you'll be racking up a form of experience called RP, or reputation points. The greater your reputation, the more characters you'll meet. The more characters you meet, the more favors you can call on. If you're fleeing from another player, you can call up a buddy to hide your radar blip. If you're looking for work, you can have them send you a list of cars to steal. And if you're truly desperate, you can call up a private security company to quite literally bring in an airstrike.

What's crazy about all this is that you can call in these favors whether you're messing around in free-roam, or competing in an organized deathmatch or race or any of the other match types. Rockstar is aiming to make these systems as universal as possible, blurring the lines between what makes sense in the open-world and what works within the confines of a proper multiplayer mode.

Rockstar is hoping to extend the life of these multiplayer modes by way of user-generated content, giving players the tools to create their own match formats and share those game modes with other players. This system is still very much a work in progress; it will launch sometime after GTA Online with the ability to tweak various rules and parameters in races and deathmatches, but Rockstar wants to expand the suite of tools to allow for far more creative, emergent game modes as time goes on. If they can deliver on this promise with a mission editor that's both powerful and easy to use, it'll be incredible to see what type of content the most creative players out there will be able to come up with.

It's an ambitious goal, but one that's par for the course. Grand Theft Auto Online represents Rockstar's effort to deliver on the multiplayer GTA we've all been dreaming of since the beginning, balancing the unpredictability of an open world with the social framework of a multiplayer progression system. But perhaps more exciting than that is Rockstar's admission that this is going to be a testing ground for new ideas and gameplay systems. They want GTA Online to evolve and change over time, with the freedom to experiment with crazy new features and toolsets--hence the reason it's been given its own title independent from all the expectations of GTAV. But no matter what GTA Online eventually morphs into, one thing's for certain: October 1 can't get here soon enough.

El Pistolero
08-21-2013, 01:12 PM
Reed Jones Jr., you need to post the Achievements/Trophy list. It looks insane

THE REED™
08-21-2013, 01:25 PM
Rockstar North Boss on GTA Online, Why the Time is Finally Right

n a rare interview with Leslie Benzies, Shaun McInnis learns about all the steps that led to this ambitious new GTA offering.
It's not often that Leslie Benzies talks to the media, but with nine Grand Theft Auto games under his belt, the president of Rockstar North certainly has a lot to open up about. Last month, we visited Rockstar North's Edinburgh office to chat with Benzies about all things Grand Theft Auto, including the recently announced GTA Online--by far the most ambitious multiplayer offering Rockstar has attempted to date. For the full context, be sure to check out our comprehensive GTA Online preview. Now read on for the full interview***8230;

When Grand Theft Auto IV came out, what sort of creative trajectory did that game establish? What were you eager to do next?

I remember sitting down and chatting about what the [next] game was going to be with Aaron [Garbut], Sam [Houser], and Dan [Houser]. That's kind of when the whole idea of heists came about, opening up the missions and making them much larger. We also decided where it was going to be based, so some people got started on making the map because the map takes forever to make. But besides that, we didn't really do anything early on because we were working on Red Dead Redemption and then L.A. Noire. So it wouldn't have been until a year or so later that we could really get into the nuts and bolts of what the game was going to be.

Our goal was to simulate what's outside [in the real world], to make it feel good, and tidy up all the rough edges that we thought GTAIV had. It was to get it so the handling feels perfect, the gunplay feels perfect. And also the online side of it--that's been a goal for years. We've started it a few times before, but we've never finished it. That's what we wanted to do, basically. We wanted to push these consoles to their limit. I think we've squeezed every single ounce of power out of these boxes that we can.

How conscious are you of what makes a Grand Theft Auto game a Grand Theft Auto game? Is that something you keep in the back of your minds?

Always. The one thing that dictates what will be in the game is the game. If you put something a bit too gonky in the game, it goes, "I'm not terribly happy with that. It's gonna have to go." You can feel it when you play it. And we're lucky, we've got some clever guys who have a real good feel for what works and what doesn't. So amongst all these people, we can get a feel for what's GTA and what's not. I think other people can tell as well because it's based on the real world; it's not superheroes. And we're lucky, we can always put some of the weirder stuff in because Dan's a genius when it comes to writing. He can write his way around anything. When we do need to go a little off the track, he can deal with it.

We wanted to push these consoles to their limit. I think we've squeezed every single ounce of power out of these boxes that we can.

What sorts of challenges are there in building a world like this? What's the hardest part about breathing life into this world beyond just the sheer manpower required?

Making it realistic. It's weird, because one tiny little animation can change the whole way something feels. The setting is based on Los Angeles, so it's warm and people walk slower so they don't sweat. It's a lot of tiny little things like that that can make a difference. If you see somebody rushing down the road, it'll look more New York because people walk faster in New York. So I guess it's noticing stuff like that. Which is why we've got a lot of guys who've spent a lot of time out there taking photographs, taking videos. California is very different to the rest of the world.

What tangible benefits are there in having such a deep well of experience creating these open worlds?

We kind of know what's going to work and what's not. We've experimented with a lot of ideas in the past that just haven't worked. But advantage-wise, it's always evolving. It always gets harder and harder. If it doesn't get harder, we're not doing our jobs properly. There's snippets of wisdom from these guys; they know things they didn't know before, so we've got this foundation of ideas. Alleys to take and alleys not to take. But there's always new challenges. We've got to keep pushing it into the unknown.

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How has your development process evolved over your last few games?

The core team's been the same now for a long time. We know who we are and who each other are. We've probably worked together in a closer fashion than most other game companies out there. I think that's one of the root levels of why we can continue to make these games. Obviously we've been working on our tools for a long time, and that helps. But we've also got good communication between all of our studios, the guys in New York and the guys in San Diego. We know who to communicate with to get what we need. But bottom line, we know who the boss is [points at the game]. The game gets what the game needs. As long as everyone understands that, we'll be fine.

It's interesting seeing the environment where you guys work here in Edinburgh, because so much of these games are about looking at American culture through the lens of the media. What's it like for you guys being this Scottish studio making all these games about America?

A lot of people here are fans of the American culture. As much as we love it, there's a lot of wackiness to it--especially California. Being the sarcastic British we are, we can have a laugh at it. The game, I think, is doing that. Not in a negative way, but funny stuff happens and we like to point it out. But yeah, it is weird. Edinburgh probably is the complete opposite in the world to California.

Is that what pulled you back to Los Santos? You felt like there was so much more ground to explore with that setting?

It was the logical next place to go. Things just felt right. It was Sam's call, and I think he's got a good feel for what's coming up. With the world economy collapsing in 2008, one of the most affluent places in the world was California, so one of the most affected places in the world was going to be California. So the timing was just right.

Is GTA Online the biggest risk you're taking with this game?

It's the nature of any creative business. You can have the number one album, and with your next album nobody's interested. It's all a risk. At Rockstar, we try to take risks. We don't want to make what everyone else is making. We want to make what we find fun, and chances are if we find it fun, then other people will find it fun. We like taking a little risk.

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What sorts of hurdles did you have to overcome to finally execute on the vision for Grand Theft Auto Online? Was there any breakthrough, or was it more just pushing that boulder up the hill until it finally reached a point where you were happy with it?

I think we knew where we wanted to be but didn't know if we could get there. It's brutal hard work from a lot of people to just keep going and going until it feels right. To do something that's different from what we've always done, there's a lot of risks. Some things didn't work, but we're prepared to try it and see where it goes. There's always a point where something clicks or it doesn't. So we either try it again or we give up. Luckily, pretty much everything we've done with Online has clicked. With GTA, there's probably not a better platform to build a multiplayer game onto.

Why was it important for you to create Grand Theft Auto Online as its own stand-alone thing rather than take those social elements and weave them into a story campaign?

We want it to grow into its own world. We want it to be its own master. We can bolt things and add things and change things in the online world--because it's separate--that we maybe couldn't have done if it was tied in more closely with the single-player. It gives us freedom to do what we want to do. We have a lot of plans for it in the future, and this breaks it off so we can take it anywhere.

THE REED™
08-21-2013, 01:28 PM
How do you approach the idea of structure in an online environment? It's such a delicate balance between catering to players who want to be told what to do versus those who prefer the open, emergent stuff.

It's an issue that we need to figure out on every individual mission. A lot of people think, "Oh, let's just let them get on with it." But when you do that, some people just stand and don't do anything. So we give you in the initial description the premise of the job, and we'll suggest some avenues you can take--but you don't have to do it that way. What we do see is people playing the missions over and over again to perfect them exactly as you do in a single-player mission. Perfect your strategy over two, three, four attempts with other people. So you might be the gunner the first time and I'll be the driver, and then we swap over. But it's definitely a balance that we're still working on.

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What sort of potential is there for adversarial behavior between players? What happens if I want to steal another guy's car, or he doesn't give me my cut of the heist profits?

This kind of goes down two paths. One is the fun battling between players, and the other is, "This guy's just a pain in the arse." We've spent a lot of time on what we call "bad sports." Anyone that's misbehaving, whether it's blowing up someone's car or shouting abuse--anything that pisses people off--we can track that. The game can track that, and you can report them. If anybody's a bad sport, then we deal with them.

The other side of it, where it's just the fun gameplay, we want that to happen. We want you to run off with the cash and me to come and chase you. Or you run off with the cash and I'll phone up one of my contacts and set a bounty on you. Then somebody will kill you, you'll drop the cash, and I'll get it all. We'll track that as well. So if we always battle with each other, the game will remind us, "Oh, it's that guy. He pissed you off a couple weeks ago. Maybe you should deal with him." It remembers who your enemies are and reminds you to pay them special attention.

We want GTA Online to grow into its own world. We have a lot of plans for it in the future, and this breaks it off so we can take it anywhere.

How much of the world design was influenced by knowing that you wanted to do this online component?

We don't really build our worlds around the game. Obviously we do, but we don't say we're going to have this mission so we're going to have to build this bit of the world. We start by building a city, which I think is the right way to do it. Then you get a bunch of mission ideas and see how they fit into the city and where your contacts are going to live. You can't really do that until the map's been built. So the map gets built first, and then we see how things fit into the world. That works for us. It seems to help. And it helps with the design; you can find a nice-looking location for a cutscene or nice interior for a shootout. Obviously there's going to be a building that you build specifically for a mission, but the map always comes first. The location is always the first thing that we work on.

It seems like you've put a lot of effort into getting the matchmaking as painless as possible, like when players automatically surface in the same space or you invite a player to join you on a mission and they immediately show up next to you. What was your approach to make that happen?

It was a huge thing for us. The process is: you do it and you test it. If that doesn't work, you do it again until it's perfect. We went through a few iterations where it was good, but it just wasn't good enough. One thing I like is when you hit a button and it does it for you. The game knows all the information about you, what you like to do, who you like to play with. So our concept of a lobby is where you go and press a button. There won't be any pings or hosts or sessions. You just hit a button, and you get what you asked for. I hate games where you sit there and you spend more time waiting for everyone to ready up than you do playing the game. This will be a quick process.

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With heists playing such a big role in multiplayer missions and all the things you can buy with your cash, it looks like money is a big part of GTA Online. What are you doing to ensure that this economy stays meaningful throughout the player progression?

It's just a case of balancing. Balance it, play it, tweak it. One of the things we've found with Online is that you've got to keep playing it and keep an eye on it. And we'll be doing that once it's released. We've got a fairly complex backend watching exactly what people are doing, how the economy is running. So we can make little tweaks here and there to make sure everything is fair and balanced.

How are you planning to make sure the multiplayer still feels fresh a year down the line? Especially for those power players who are going to be sinking huge amounts of time into this thing?

We're going to be continually creating content. The speed that we can create content is pretty unbelievable. From booting the game up, you can create your own deathmatch from scratch and have it published and people playing it within 20 minutes. It's super simple. Everybody has the ability to create content. And we've got a voting system for all the missions. If people like a mission, they'll vote for it, and the creator will be higher-ranked. You won't just be playing **** that people have made; you can be playing the good stuff people have made.

Have you fully braced yourselves for the fact that as much effort as you've put into the multiplayer, you're going to learn so much more once it finally goes live?

We're ready. It is a nightmare; we've not done anything on this scale before. But we're very respectful of the process. When you release single-player, you're kind of done. But this is going to be an ongoing thing. There's not going to be any rest.

THE REED™
08-21-2013, 10:23 PM
Check out info i posted today if u havent already... great stuff.

black.ink
08-22-2013, 03:39 PM
I haven't been amped up for a game like i am with this one for YEARS, and i mean YEARS.

The real world just doesn't allow me to game like i used to as a teen, but being a family man with a career changes you.

Somehow, i need to fit this around my schedule. Maybe a divorce will be on the cards.....

THE REED™
08-22-2013, 03:51 PM
I haven't been amped up for a game like i am with this one for YEARS, and i mean YEARS.

The real world just doesn't allow me to game like i used to as a teen, but being a family man with a career changes you.

Somehow, i need to fit this around my schedule. Maybe a divorce will be on the cards.....

LMAO... I agree man.

I am AMPED.

I dont think Ive ever done as much research on a game before it has come out as I have for this.. or literally waited in anticipation just for a gameplay teaser.

Pr23
08-23-2013, 06:48 AM
Check out info i posted today if u havent already... great stuff.
Great stuff I already have this preordered at Gamestop. Can't wait till sept 17

bojangles1987
08-23-2013, 07:26 PM
Soundtrack was leaked apparently. Songs are still being listened to and identified, but there's a big list already.

West Coast Classics
N.W.A. - Appetite For Destruction
N.W.A. - Gangsta Gangsta
2pac - ambitionz az a ridah
DJ Quik - Dollars and Sense
C Walk - Kurupt
Snoop Dogg - Gin N Juice
Snoop Dogg Dr. Dre - Still D.R.E
Snoop Dogg Dr. Dre - The Next Episode
King T - Played Like A Piano
Geto Boys - Mind Playin' Tricks
Tha Dogg Pound Ft. Mack 10 - Nothin' But The Cavi Hit
Too $hort - So You Want To Be A Gangster
Mc Enit - straight up menace
Kausion - What You Wanna Do (Ft. Ice Cube)
Ice Cube - You Know How We Do It

Classic Rock Stations
Foreigner - Dirty White Boy
The Cult - Rain
Steve Miller Band - Rock 'N Me
Elton John - Saturday Night's Alright for Fighting
Julian Lennon - Too Late for Goodbyes
Greg Kihn Band - The Breakup Song (They Don't Write 'Em)
The Doobie Brothers - What a Fool Believes
Kano - Can't Hold Back (Your Loving)
Rick James - Give It to Me Baby
Queen - Radio Ga Ga
One Way - Cutie Pie
Evelyn "Champagne" King - I'm in Love
Eddie Murphy - Party All the Time
Stevie Wonder - Skeletons
Kleer - Tonight
D Train - You're the One for Me

Punk Station
The Weirdos - Life of Crime
The Germs - Lexicon Devil
Youth Brigade - Blown Away
Black Flag - My War
Descendents - Pervert
Circle Jerks - Rock House
T.S.O.L. - Abolish Government/Silent Majority
Suicidal Tendencies - Subliminal
Fear - The Mouth Don't Stop (The Trouble with Women IS)

Hip Hop Station
Kendrick Lamar - A.D.H.D
YG - I'm A Real 1
Kelly Rowland - Work (Freemasons Remix)
The Game - Ali Bomaye (Explicit) ft. 2 Chainz, Rick Ross

Dance Music Station
Modjo - Lady (Hear Me Tonight)
Stardust - Music Sounds Better With You
Corona - The Rhythm of the Night.
Aphex Twins - Windowlicker
The Blackout ALlstars - I Like It
Soulwax FM (Pretty sure this is correct.)
Mim Suleiman - Mingi
FKCLUB - The Strange Art (ID Remix)
Matias Aguayo - El Sucu Tucu
Joe Goddard feat. Valentina - Gabriel (Soulwax Remix)
Daniel Maloso - Body Music
Green Velvet & Harvard Bass - Lazer Beams
Zombie Nation - Tryouts
Goose - Synrise (Soulwax Remix)
Tiga - Plush (Jacques Lu Cont Remix)
Pulp - After You (Soulwax Remix)
The Hacker - Shockwave (Gesaffelstein Remix)

Unknown (Suggestions?)
Amerie - 1 Thing
Rihanna - Only Girl
Waylon Jennings - Are You Sure Hank Done It This Way
Jay Rock Feat. Kendrick Lamar - Hood Gone Love It
Ogden's Nut Gone Flake - Small Faces
Hackman - Forgotten Notes
Britney Spears - Gimme More
The Dogg Pound - What Would You Do
The Game - Ali Bomaye ft. 2 Chainz, Rick Ross
Bernard Wright - Haboglabotribin'
Taana Gardner - Heartbeat (Club Version)
Zapp - Heartbreaker. Pt. 1, Pt. 2
Chief Keef - Love Sosa (Not 100% on this song.)
Fergie - Glamorous ft. Ludacris
Aaron Neville - Hercules
Muse - Madness
Ab-Soul – Illuminate (Thank you xl2onald)
All Saints - Pure Shores
Mis-Teeq - Scandalous
Pet Shop Boys - West End Girls
Inner Circle - Bad Boys (hahaha, perfect song.)
Marlena Shaw - California Soul
Outkast - Elevators (Me & You)
Regulate - Warren G and Nate Dogg
Jane Child - Don't Wanna Fall In Love

Michael Paine
08-25-2013, 03:40 AM
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KING MEAT
08-27-2013, 02:22 AM
man i cannot wait for this game!

im also coppin kingdom hearts HD remix

KING MEAT
08-28-2013, 01:09 AM
i wish there was a 1 vs 15 manhunt mode using the whole map. w/o radars of course. maybe a vicinity scanner or you can ask bots around for clues to find the guy.

THE REED™
08-28-2013, 01:29 AM
Walmart preordered.

THE REED™
08-28-2013, 01:30 AM
October 1st gta v online comes out we gata all add eachother

Ps3 here

KING MEAT
08-28-2013, 01:34 AM
October 1st gta v online comes out we gata all add eachother

Ps3 here

preordered mine at gamestop. i might be lining up for midnight release like i did for bf3 2 years ago.

heres discs being pressed from 2 days ago :boxing:

http://i.imgur.com/SmvpVEr.jpg

THE REED™
08-28-2013, 01:36 AM
I might take off that wednesday lolllll

KING MEAT
08-28-2013, 01:37 AM
man i hope theres underwater caves that lead you from town to town. damn imagine diving for treasure with your online buddies and once someone finds it itll be an all out killing spree underwater lol

KING MEAT
08-28-2013, 01:40 AM
I might take off that wednesday lolllll

the annoying thing about midnight release is you wont actually get to play until 3-4 am.

itll take you at least 2 hours in line then when you get home theres the game install and online updates.

so yep, a day off thurs-friday would be a great idea. and its right after the Mayweather-Canelo weekend. september is a great month!

THE REED™
08-28-2013, 01:42 AM
man i hope theres underwater caves that lead you from town to town. damn imagine diving for treasure with your online buddies and once someone finds it itll be an all out killing spree underwater lol

Jack a dirtbike to a helicopter jack the helicopter over a marina, skydive out the copter and paratroop down onto a jetski, jack the jetski and take it the submarine, jack the submarine to the sunken boat, grab the treasure, back to the submarine, back to shore, jack a ferrari and be out wit the treasure to the bank... deposit.

Go buy a lambo, customize it, park it in your garage, save.

THE REED™
08-28-2013, 01:46 AM
Eries not too bad... Ill be home by 1 and playing by 130 or 145.

The Noose
08-28-2013, 01:47 AM
I haven't been amped up for a game like i am with this one for YEARS, and i mean YEARS.

The real world just doesn't allow me to game like i used to as a teen, but being a family man with a career changes you.

Somehow, i need to fit this around my schedule. Maybe a divorce will be on the cards.....

lol

I started playing Vice City again. Such a great game. Its small enough so u can get to know the layout of the city. And all the missions are fun, characters great, even the cut scenes are worth watching (usually i skip).

Cant wait for the new game, but it may be too much for me.

THE REED™
08-28-2013, 01:13 PM
lol

I started playing Vice City again. Such a great game. Its small enough so u can get to know the layout of the city. And all the missions are fun, characters great, even the cut scenes are worth watching (usually i skip).

Cant wait for the new game, but it may be too much for me.

Too much?! No such thing!

THE REED™
08-28-2013, 02:08 PM
New official trailer tomorrow AUG 29th!!!

DeadLikeMe
08-28-2013, 02:20 PM
Hopefully they bring back a lot of the stuff from San Andreas...I thought the fourth one was overrated and lacking in places. Also, bring back The Truth!

KING MEAT
08-28-2013, 04:45 PM
so its been confirmed that the dogs are gonna be playable..

you guys wanna take a crack on how theyre gonna be used?

im thinking theyll have the vicinity markers for locating treasures, clues or people youre trying to hunt down.

Ether
08-28-2013, 05:10 PM
Reed.

The guns of Red Dead Redemption will be sold in antique shops around GTAV.

Also, it is rumored that the next Red Dead will be called Red Dead Rebellion, ill PM you when it gets confirmed so you can make the thread.